Act 1
Floor 1
Cultist (3 turns)

Cold Snap
Streamline
CoolheadedFloor 2
Jaw Worm (3 turns)

Cold Snap
Recursion
Charge Battery
Regen PotionFloor 3
Louse (2 turns)


Beam Cell
Force Field
Go for the EyesFloor 4
Looter (3 turns)

Core Surge
Rebound
Blizzard
Snecko OilFloor 5
Louse (2 turns)



Loop
Scrape
Blizzard
Liquid MemoriesFloor 7
Sentries (10 turns)



Sweeping Beam
Claw
Loop
Liquid BronzeFloor 11
Swarm of Slimes (2 turns)





Boot Sequence
Reprogram
ReboundFloor 13
Slaver (3 turns)

Loop
Storm
HologramFloor 14
Lagavulin (6 turns)

Self Repair
White Noise
Beam Cell
Floor 16
Hexaghost (9 turns)

Fission
Hyperbeam
All for OneAct 2
Floor 18
Shelled Parasite (2 turns)

Leap+
Cold Snap
Compile Driver+
Skill PotionFloor 19
Spheric Guardian (10 turns)

Compile Driver
Scrape
Boot SequenceFloor 24
Taskmaster (6 turns)



Recursion
Darkness
White Noise
Floor 28
Gremlin Leader (5 turns)



Stack
Heatsinks
Rebound
Floor 29
Snecko (6 turns)

TURBO+
Leap
ChillFloor 30
Snake Plant (3 turns)

Leap+
Creative AI
StormFloor 33
The Collector (10 turns)

Fission
Reboot
Meteor StrikeAct 3
Floor 35
Darkling (3 turns)



Hologram
Steam Barrier
ClawFloor 36
Mind Bloom (8 turns)

Heatsinks+
Double Energy
Ball Lightning
Blessing of the ForgeFloor 37
Orb Walker (2 turns)

Cold Snap
Blizzard
Equilibrium
Energy PotionFloor 38
Double Orb Walkers (3 turns)


Cold Snap
Melter
Fission
Skill PotionFloor 40
Reptomancer (4 turns)



Defragment
Sweeping Beam
Hologram+
Floor 42
Nemesis (5 turns)

Storm
Boot Sequence
Beam Cell
Floor 44
Reptomancer (7 turns)



Stack
Charge Battery
Tempest
Floor 48
Four Shapes (3 turns)




Biased Cognition
FTL
Sweeping Beam+Floor 50
Awakened One (24 turns)

Floor 51
Time Eater (30 turns)

Act 4
Floor 55
Shield and Spear (14 turns)


Recursion+
Self Repair
Glacier
Floor 56
Corrupt Heart (10 turns)
