Act 1
Floor 1
Louse (3 turns)


Cold Snap
Streamline
Charge BatteryFloor 2
Small Slimes (2 turns)


Coolheaded
Darkness
ChaosFloor 3
Jaw Worm (4 turns)

Cold Snap
Leap
Compile DriverFloor 4
Fungi Beast (3 turns)


Meteor Strike
Claw
Go for the Eyes
Blessing of the ForgeFloor 5
Exordium Wildlife (5 turns)


Beam Cell
Rebound
Cold Snap
Weak PotionFloor 7
Lagavulin (6 turns)

Charge Battery
Heatsinks
Scrape
Snecko OilFloor 11
Sentries (7 turns)



Double Energy
Doom and Gloom
Hello World
Floor 12
Exordium Thugs (3 turns)


Compile Driver
Stack
Sweeping Beam
Snecko OilFloor 16
Hexaghost (4 turns)

Buffer
Machine Learning
Thunder StrikeAct 2
Floor 18
Chosen (3 turns)

Rebound+
Streamline
Melter
Ancient PotionFloor 22
City Muggers (5 turns)


Rebound
Tempest
BarrageFloor 23
Book of Stabbing (3 turns)

Rip and Tear
Multi-Cast
Hyperbeam
Multi-Cast
Rip and Tear
Hyperbeam
Gambler's BrewFloor 25
Chosen and Cultist (6 turns)


Sweeping Beam+
Genetic Algorithm
Force Field+Floor 27
Chosen Flock (8 turns)


Barrage+
Go for the Eyes
Hello World+Floor 28
Gremlin Leader (2 turns)



Steam Barrier
Charge Battery
Melter
Floor 29
Snecko (5 turns)

Equilibrium
Cold Snap
Steam Barrier
Liquid BronzeFloor 31
Taskmaster (3 turns)



Echo Form
Boot Sequence
Compile Driver+
Floor 33
The Champ (11 turns)

Seek
Amplify
Thunder StrikeAct 3
Floor 35
Three Shapes (3 turns)



Genetic Algorithm+
Leap
RecursionFloor 37
Orb Walker (3 turns)

Equilibrium+
Charge Battery
Ball Lightning+Floor 39
Spheric Guardian with Shapes (4 turns)



Hyperbeam
Rebound
Darkness+Floor 41
Darkling (3 turns)



Recursion+
Charge Battery+
Chaos+
Fire PotionFloor 42
Nemesis (5 turns)

Go for the Eyes+
TURBO+
Ball Lightning
Floor 44
Reptomancer (2 turns)



Self Repair
Darkness
Hyperbeam
Floor 46
Writhing Mass (3 turns)

Defragment
Hologram
Genetic Algorithm+Floor 48
Mind Bloom (4 turns)

Coolheaded
Sweeping Beam+
Beam Cell+
Cultist PotionFloor 50
Time Eater (5 turns)
