Act 1
Floor 1
Small Slimes (3 turns)


Sunder
Charge Battery
BarrageFloor 2
Cultist (3 turns)

Go for the Eyes
Overclock
Claw
Potion Of CapacityFloor 4
Jaw Worm (3 turns)

Compile Driver
Beam Cell
Capacitor
Fairy in a BottleFloor 5
Large Slime (4 turns)

Sweeping Beam
Multi-Cast
Go for the EyesFloor 6
Lagavulin (7 turns)

Boot Sequence
Auto-Shields
Force Field
Snecko OilFloor 8
Gremlin Nob (3 turns)

Glacier
Coolheaded
Heatsinks
Floor 11
Fungi Beast (3 turns)


Compile Driver
Tempest
Storm
Attack PotionFloor 14
Slaver (3 turns)

Charge Battery
Streamline
TempestFloor 16
The Guardian (12 turns)

Biased Cognition
Reboot
SeekAct 2
Floor 18
Spheric Guardian (4 turns)

Chill+
Recursion
Genetic AlgorithmFloor 19
City Muggers (4 turns)


Hologram
Steam Barrier
Charge BatteryFloor 20
Snake Plant (5 turns)

Skim
Double Energy
White Noise
Block PotionFloor 22
Snecko (6 turns)

Hologram+
Sweeping Beam
ClawFloor 23
Taskmaster (4 turns)



Equilibrium
Charge Battery
Steam Barrier
Liquid MemoriesFloor 25
Gremlin Leader (10 turns)



Aggregate+
Auto-Shields
Charge Battery
Steam Barrier
Floor 27
Taskmaster (3 turns)



Tempest
Steam Barrier
TURBO
Reprogram+
Floor 28
Centurion and Mystic (4 turns)


Skim
Darkness
Static Discharge
Go for the EyesFloor 31
Chosen Flock (3 turns)


Hologram
Heatsinks
Fusion
TURBO
Swift PotionFloor 33
Bronze Automaton (11 turns)

Hyperbeam
All for One
Multi-Cast
Buffer
Explosive PotionAct 3
Floor 35
Orb Walker (2 turns)

Double Energy
Streamline
Ball Lightning
CoolheadedFloor 37
Double Orb Walkers (4 turns)


Recursion+
White Noise+
Rebound+
Self Repair+
Floor 38
Three Shapes (2 turns)



Darkness
Force Field
TURBO
Recursion
Flex PotionFloor 39
The Maw (7 turns)

Defragment
Hologram
Claw
Boot SequenceFloor 40
Nemesis (7 turns)

Streamline
Heatsinks
Sweeping Beam
Storm+
Floor 42
Giant Head (7 turns)

Sunder
Fission
Consume
Rip and Tear
Floor 44
Spire Growth (4 turns)

Cold Snap
Streamline
Storm
HeatsinksFloor 45
Four Shapes (2 turns)




Hologram+
Rebound
Overclock
Cold Snap+
Swift PotionFloor 46
Writhing Mass (5 turns)

Double Energy
Compile Driver
Auto-Shields
Charge BatteryFloor 47
Nemesis (5 turns)

Doom and Gloom
Go for the Eyes
Barrage
Leap
Floor 50
Awakened One (26 turns)

Floor 51
Donu and Deca (13 turns)


Act 4
Floor 55
Shield and Spear (8 turns)


Coolheaded
Sweeping Beam+
Go for the Eyes
Rebound+
Floor 56
Corrupt Heart (9 turns)
