Act 1
Floor 1
Small Slimes (3 turns)


Coolheaded
Claw
OverclockFloor 2
Jaw Worm (5 turns)

Go for the Eyes
Steam Barrier
Recursion
Fear PotionFloor 4
Louse (2 turns)


Hello World
Reprogram
Rip and TearFloor 7
Slaver (6 turns)

Bullseye
Stack
Meteor StrikeFloor 8
Sentries (13 turns)



Biased Cognition
Consume
Storm
Liquid MemoriesFloor 11
Gremlin Nob (3 turns)

Hologram
Recursion
Charge Battery
Floor 13
Louse (4 turns)



Force Field
Self Repair
Double Energy
Weak PotionFloor 16
Hexaghost (10 turns)

Fission
Creative AI
BufferAct 2
Floor 18
Spheric Guardian (5 turns)

Compile Driver
Auto-Shields
StreamlineFloor 21
Three Byrds (5 turns)



Chill
Fusion
Double EnergyFloor 22
Masked Bandits Gang (5 turns)



Compile Driver
Charge Battery
Recursion
Floor 24
Gremlin Leader (5 turns)



Genetic Algorithm
Rebound
Claw+
Floor 25
Triple Cultists (8 turns)



Doom and Gloom
Melter
AggregateFloor 27
Taskmaster (3 turns)



Capacitor
Storm
Charge Battery
Floor 28
Parasite and Fungi Beast (4 turns)


Coolheaded
Genetic Algorithm
DarknessFloor 30
Snake Plant (4 turns)

Chill
Double Energy
Storm
Chill
Double Energy
StormFloor 31
Sentry and Spheric Guardian (4 turns)


TURBO
Tempest
Ball LightningFloor 33
The Champ (15 turns)

Creative AI
Buffer
Thunder Strike
Fairy in a BottleAct 3
Floor 35
Orb Walker (4 turns)

Barrage
Recursion
TURBOFloor 36
Double Orb Walkers (4 turns)


Skim+
Loop
Leap
Floor 38
Three Shapes (7 turns)



Coolheaded+
Go for the Eyes+
Meteor Strike
Focus PotionFloor 41
Giant Head (8 turns)

Scrape+
Compile Driver
Rebound
Distilled ChaosFloor 42
Darkling (14 turns)



FTL
Coolheaded
Charge BatteryFloor 46
The Maw (7 turns)

Rip and Tear
Streamline
Static DischargeFloor 48
Nemesis (17 turns)

Aggregate
Charge Battery
TURBO
Floor 50
Donu and Deca (11 turns)


Floor 51
Awakened One (37 turns)

Act 4
Floor 55
Shield and Spear (12 turns)


Hologram
Reinforced Body
TURBO+
Floor 56
Corrupt Heart (9 turns)
