Act 1
Floor 1
Jaw Worm (1 turns)

Go for the Eyes
Rebound
ClawFloor 5
Cultist (1 turns)

Sweeping Beam
Reinforced Body
AggregateFloor 6
Gremlin Nob (1 turns)

Ball Lightning
Charge Battery
Recycle
Floor 8
Sentries (8 turns)



Cold Snap
Scrape
Recursion
Focus PotionFloor 10
Small Slimes (3 turns)


Electrodynamics
Coolheaded
RecursionFloor 11
Louse (2 turns)



Reinforced Body
Leap
TURBO
Dexterity PotionFloor 14
Slaver (2 turns)

Capacitor
Barrage
Recursion
Focus PotionFloor 16
Hexaghost (7 turns)

Core Surge
Meteor Strike
All for OneAct 2
Floor 18
Shelled Parasite (4 turns)

Coolheaded+
Reinforced Body
TempestFloor 19
Spheric Guardian (4 turns)

Chill
Force Field
Hologram
Smoke BombFloor 20
Snake Plant (4 turns)

TURBO
Charge Battery
Barrage
Strength PotionFloor 21
Centurion and Mystic (5 turns)


Hologram
TURBO
Go for the Eyes
Speed PotionFloor 24
Gremlin Leader (7 turns)



Self Repair
FTL
Fission
Floor 27
Book of Stabbing (6 turns)

Reprogram
Cold Snap
Stack
Floor 28
Sentry and Spheric Guardian (7 turns)


Fusion+
Stack
Sweeping Beam
Power PotionFloor 31
Snake Plant (4 turns)

Force Field
Charge Battery
Steam BarrierFloor 33
The Collector (7 turns)

Biased Cognition
Meteor Strike
Thunder Strike
Ancient PotionAct 3
Floor 35
Orb Walker (3 turns)

Cold Snap
Double Energy
Steam Barrier+Floor 36
Darkling (4 turns)



Compile Driver+
Recursion
Coolheaded
Attack PotionFloor 40
Nemesis (7 turns)

Defragment
Melter+
White Noise
Floor 42
Giant Head (9 turns)

Doom and Gloom
Stack
Hello World
Floor 44
Nemesis (7 turns)

Sweeping Beam+
Force Field
Stack
Floor 45
Spheric Guardian with Shapes (4 turns)



Loop
Claw+
Go for the Eyes+Floor 46
Reptomancer (5 turns)



Loop
Doom and Gloom+
Heatsinks
Floor 50
Donu and Deca (12 turns)


Floor 51
Awakened One (41 turns)

Act 4
Floor 55
Shield and Spear (11 turns)


Seek
Tempest
Rip and Tear+
Floor 56
Corrupt Heart (12 turns)
