Defeated by The Collector on floor 33(A20)44:40Score: 688
0F

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1F
Jaw Worm (4 turns)

Picked:
Hologram
HologramNot picked:
Stack
Tempest
Stack
Tempest2F
Louse (4 turns)


Picked:
Darkness
DarknessNot picked:
Heatsinks
Fusion
Heatsinks
Fusion3F
Cultist (4 turns)

Picked:
Go for the Eyes
Go for the EyesNot picked:
Hologram
Beam Cell
Hologram
Beam Cell4F
Exordium Wildlife (4 turns)


Picked:
Steam Barrier
Steam BarrierNot picked:
Hologram
Claw
Hologram
ClawPotions obtained:
Attack Potion
Attack Potion5F
Louse (3 turns)



Picked:
Coolheaded
CoolheadedNot picked:
Stack
Beam Cell
Stack
Beam CellPotions obtained:
Weak Potion
Weak Potion6F
Lagavulin (8 turns)

Picked:
All for One
All for OneNot picked:
Claw
Beam Cell
Claw
Beam CellRelics obtained:
Potion Belt

7F
Gang of Gremlins (3 turns)




Picked:
Equilibrium
EquilibriumNot picked:
Reprogram
Charge Battery
Reprogram
Charge BatteryPotions obtained:
Skill Potion
Skill Potion8F
Smith

Cards upgraded:
Darkness+
Darkness+9F

Relics obtained:
Gremlin Horn

10F
Smith

Cards upgraded:
Coolheaded+
Coolheaded+11F
Big Fish

Choice: [Banana] Heal 33% HP.
12F
Gremlin Nob (4 turns)

Picked:
Recursion
RecursionNot picked:
Cold Snap
Heatsinks
Cold Snap
HeatsinksRelics obtained:
Art of War

13F

Cards purchased:
Equilibrium
TURBO
Equilibrium
TURBOPotions obtained:
Power Potion
Power Potion14F
Exordium Wildlife (7 turns)


Picked:
Beam Cell
Beam CellNot picked:
Coolheaded
Cold Snap
Coolheaded
Cold Snap15F
Smith

Cards upgraded:
Recursion+
Recursion+16F
18 / 71 (-1)137 (+75)-1Hexaghost (8 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Seek
Reboot
Seek
Reboot17F
58 / 71 (+40)137
Picked:
Slaver's Collar

Not picked:
Velvet Choker
Runic Dome







