Act 1
Floor 1
Jaw Worm (3 turns)

Cold Snap
Aggregate
Go for the Eyes
Smoke BombFloor 2
Cultist (4 turns)

Rebound
Heatsinks
StackFloor 5
Louse (2 turns)


Equilibrium
FTL
ReprogramFloor 6
Sentries (6 turns)



Cold Snap
Rebound
TURBO
Floor 11
Lagavulin (8 turns)

Seek
Static Discharge
Sweeping Beam
Floor 12
Exordium Wildlife (2 turns)


Leap
Recursion
Beam Cell
Liquid BronzeFloor 13
Sentries (6 turns)



Self Repair
Chill
Ball Lightning
Floor 14
Louse (2 turns)



Compile Driver
Overclock
StreamlineFloor 16
Slime Boss (9 turns)

Electrodynamics
Meteor Strike
AmplifyAct 2
Floor 18
Chosen (3 turns)

Double Energy
Coolheaded
Auto-ShieldsFloor 19
City Muggers (4 turns)


TURBO+
Hologram
Recycle
Gambler's BrewFloor 20
Centurion and Mystic (8 turns)


Steam Barrier
Claw
Doom and Gloom
Steam Barrier
Claw
Doom and GloomFloor 21
Snake Plant (4 turns)

Multi-Cast
Barrage
Go for the EyesFloor 22
Sentry and Spheric Guardian (7 turns)


Skim
Charge Battery+
TempestFloor 23
Gremlin Leader (6 turns)



Leap
Equilibrium
Cold Snap
Floor 29
Taskmaster (3 turns)



Skim
Scrape
Streamline
Energy PotionFloor 30
Triple Cultists (3 turns)



Beam Cell
Sweeping Beam
Coolheaded
Swift PotionFloor 33
The Collector (7 turns)

Buffer
Fission
Creative AIAct 3
Floor 35
Three Shapes (5 turns)



Defragment+
Ball Lightning
FTLFloor 36
Darkling (4 turns)



Leap
Charge Battery
ClawFloor 37
Four Shapes (7 turns)




Stack
Sweeping Beam
StreamlineFloor 39
The Maw (4 turns)

Coolheaded
Genetic Algorithm+
TURBOFloor 40
Nemesis (7 turns)

Charge Battery+
Cold Snap
White Noise+
Floor 41
Writhing Mass (5 turns)

Hologram
Streamline
Steam Barrier+Floor 45
Spire Growth (5 turns)

Boot Sequence+
Reboot+
Sweeping Beam
Ancient PotionFloor 47
Giant Head (7 turns)

Loop
FTL
Force Field+
Floor 50
Donu and Deca (5 turns)


Floor 51
Awakened One (18 turns)

Act 4
Floor 55
Shield and Spear (6 turns)


Auto-Shields+
Claw
Steam Barrier+
Fear PotionFloor 56
Corrupt Heart (14 turns)
