Act 1
Floor 1
Louse (2 turns)


Go for the Eyes
Darkness
ReboundFloor 2
Jaw Worm (2 turns)

Go for the Eyes
Skim
ChaosFloor 4
Small Slimes (3 turns)


All for One
Rebound
Streamline
Block PotionFloor 8
Exordium Thugs (4 turns)


Defragment
Barrage
LoopFloor 10
Sentries (7 turns)



Scrape
Double Energy
Charge Battery
Weak PotionFloor 13
Lagavulin (4 turns)

Glacier
Amplify
Aggregate
Flex PotionFloor 14
Louse (3 turns)



Coolheaded
Recursion
ScrapeFloor 16
Slime Boss (8 turns)

Core Surge
Thunder Strike
RebootAct 2
Floor 18
Shelled Parasite (5 turns)

Sweeping Beam
Go for the Eyes
Recursion
Flex PotionFloor 24
Taskmaster (4 turns)



Recycle+
Blizzard
Sweeping Beam
Floor 25
Spheric Guardian (3 turns)

Boot Sequence+
Double Energy
Reinforced BodyFloor 28
Masked Bandits Gang (4 turns)



Consume
Hologram
Beam Cell
Floor 29
Snake Plant (5 turns)

Skim
Heatsinks
StreamlineFloor 31
Centurion and Mystic (7 turns)


Rip and Tear
Boot Sequence
DarknessFloor 33
The Champ (32 turns)

All for One
Buffer
Multi-CastAct 3
Floor 35
Orb Walker (2 turns)

Chill+
Charge Battery+
Cold SnapFloor 36
Darkling (11 turns)



Chill
Rebound
Static DischargeFloor 41
Nemesis (7 turns)

Aggregate
Charge Battery+
Skim+
Floor 44
Giant Head (9 turns)

Go for the Eyes
Tempest
Melter
Floor 46
Nemesis (15 turns)

Defragment
Rebound
TURBO
Floor 47
Spheric Guardian with Shapes (5 turns)



Go for the Eyes
Steam Barrier
TURBOFloor 48
Reptomancer (6 turns)



Stack
Streamline
Core Surge
Floor 50
Awakened One (20 turns)

Floor 51
Donu and Deca (17 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Cold Snap
Recycle
Tempest
Strength PotionFloor 56
Corrupt Heart (11 turns)
