Act 1
Floor 1
Jaw Worm (3 turns)

Barrage
Melter
Recursion
Swift PotionFloor 2
Louse (2 turns)


Leap
Recursion
TURBOFloor 3
Cultist (4 turns)

Sweeping Beam
Charge Battery
Storm
Distilled ChaosFloor 5
Exordium Thugs (4 turns)


Ball Lightning
Defragment
Boot SequenceFloor 6
Lagavulin (6 turns)

White Noise
Claw
Recycle
Floor 8
Sentries (7 turns)



Self Repair
FTL
Barrage
Floor 13
Louse (3 turns)



Coolheaded
Beam Cell
Thunder StrikeFloor 14
Gang of Gremlins (3 turns)




Ball Lightning
Bullseye
StackFloor 16
The Guardian (11 turns)

Machine Learning
Reboot
HyperbeamAct 2
Floor 18
City Muggers (4 turns)


Capacitor
Cold Snap
Rebound
Weak PotionFloor 19
Spheric Guardian (5 turns)

Charge Battery+
Compile Driver
Stack
Essence Of DarknessFloor 20
Chosen and Cultist (5 turns)


TURBO
Sweeping Beam
CoolheadedFloor 22
Chosen Flock (5 turns)


Charge Battery+
Equilibrium
HologramFloor 24
Gremlin Leader (5 turns)



Stack
All for One
Overclock
Floor 27
Centurion and Mystic (4 turns)


Cold Snap
Stack
BarrageFloor 28
Taskmaster (4 turns)



Coolheaded
Steam Barrier
All for One
Cultist PotionFloor 31
Snecko (3 turns)

Compile Driver
Sweeping Beam
LeapFloor 33
The Champ (9 turns)

Fission
Amplify
RainbowAct 3
Floor 35
Orb Walker (4 turns)

Equilibrium
Sweeping Beam
Cold Snap+Floor 36
Darkling (4 turns)



Recursion
Storm
MelterFloor 37
Spire Growth (5 turns)

Hologram+
Charge Battery
Coolheaded
Potion Of CapacityFloor 39
Spheric Guardian with Shapes (4 turns)



Electrodynamics
Steam Barrier+
Go for the EyesFloor 41
Giant Head (8 turns)

Reinforced Body
Auto-Shields
Tempest
Floor 44
Reptomancer (4 turns)



Consume
Reprogram+
TURBO
Floor 48
Darkling (4 turns)



Sweeping Beam+
Tempest
Streamline
White Noise
Sweeping Beam+
BullseyeFloor 50
Time Eater (20 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Stack
Rebound
Go for the Eyes
Floor 56
Corrupt Heart (3 turns)
