Victory!(A20)1:51:51Score: 2746
0F

Lose 10% Max HP Remove 2 Cards
1F
Jaw Worm (4 turns)

Picked:
Defragment
DefragmentNot picked:
Hologram
TURBO
Hologram
TURBOPotions obtained:
Weak Potion
Weak Potion2F
Louse (3 turns)


Picked:
White Noise
White NoiseNot picked:
TURBO
Consume
TURBO
Consume3F
Cultist (3 turns)

Picked:
Cold Snap
Cold SnapNot picked:
White Noise
Hologram
White Noise
Hologram4F
Swarm of Slimes (7 turns)





Picked:
Compile Driver
Compile DriverNot picked:
Storm
Capacitor
Storm
Capacitor5F
Exordium Wildlife (3 turns)


Picked:
Auto-Shields
Auto-ShieldsNot picked:
Storm
Steam Barrier
Storm
Steam BarrierPotions obtained:
Flex Potion
Flex Potion6F
Sentries (7 turns)



Picked:
Hologram
HologramNot picked:
Fusion
Overclock
Fusion
OverclockRelics obtained:
Strike Dummy

7F
Rest

8F
Fungi Beast (3 turns)


Picked:
Doom and Gloom
Doom and GloomNot picked:
Compile Driver
Charge Battery
Compile Driver
Charge BatteryPotions obtained:
Fear Potion
Fear Potion9F

Relics obtained:
Orichalcum

10F
Lagavulin (6 turns)

Picked:
Buffer
BufferNot picked:
Sweeping Beam
Blizzard
Sweeping Beam
BlizzardRelics obtained:
Smiling Mask

11F
Shining Light

Choice: [Enter] Upgrade 2 random cards. Lose 30% HP.
Cards upgraded:
Doom and Gloom+
Defragment+
Doom and Gloom+
Defragment+12F
Rest

13F
Scrap Ooze

Choice: [Leave]
14F
Slaver (6 turns)

Picked:
Boot Sequence
Boot SequenceNot picked:
Steam Barrier
Coolheaded
Steam Barrier
CoolheadedPotions obtained:
Ancient Potion
Ancient Potion15F
Smith

Cards upgraded:
Buffer+
Buffer+16F
17 / 64 400 (+77)The Guardian (8 turns)

Picked:
Amplify
AmplifyNot picked:
All for One
Multi-Cast
All for One
Multi-Cast17F
52 / 64 (+35)400
Picked:
Coffee Dripper

Not picked:
Tiny House
Sacred Bark







