Act 1
Floor 1
Cultist (3 turns)

Chill
Force Field
Sweeping Beam
Explosive PotionFloor 4
Louse (3 turns)


Equilibrium
Tempest
LeapFloor 5
Small Slimes (4 turns)


Cold Snap
Beam Cell
Charge Battery
Skill PotionFloor 7
Lagavulin (10 turns)

FTL
Sweeping Beam
Hyperbeam
Floor 10
Slaver (5 turns)

Rebound
Go for the Eyes
ReprogramFloor 12
Gremlin Nob (4 turns)

Leap
Beam Cell
Barrage
Floor 13
Looter (4 turns)

Biased Cognition
Genetic Algorithm
Charge BatteryFloor 14
Louse (5 turns)



Hologram
Auto-Shields
HeatsinksFloor 16
Slime Boss (9 turns)

Fission
Amplify
Hyperbeam
Block PotionAct 2
Floor 18
City Muggers (5 turns)


Compile Driver
White Noise
RecycleFloor 19
Shelled Parasite (6 turns)

Go for the Eyes
Cold Snap
ReboundFloor 20
Sentry and Spheric Guardian (5 turns)


Tempest+
Hologram
StreamlineFloor 23
Gremlin Leader (4 turns)



Coolheaded
Hologram
Cold Snap
Floor 24
Snake Plant (3 turns)

Auto-Shields+
FTL
Beam CellFloor 27
Taskmaster (4 turns)



Equilibrium
Cold Snap
Go for the Eyes+
Floor 30
Chosen and Cultist (6 turns)


Amplify
Barrage
Ball LightningFloor 31
Sentry and Spheric Guardian (4 turns)


Capacitor
Recycle
HologramFloor 33
The Champ (12 turns)

Seek
Thunder Strike
All for OneAct 3
Floor 35
Three Shapes (7 turns)



Leap+
Aggregate
White Noise+Floor 36
Darkling (5 turns)



TURBO+
Compile Driver+
MelterFloor 37
Writhing Mass (16 turns)

Recycle
Scrape
StormFloor 38
The Maw (6 turns)

Hologram
Hello World
Go for the EyesFloor 39
Darkling (4 turns)



Aggregate
TURBO
Equilibrium
Aggregate
TURBO
EquilibriumFloor 40
Reptomancer (8 turns)



Barrage
Sweeping Beam+
Go for the Eyes
Floor 45
Nemesis (27 turns)

Cold Snap+
Blizzard
Claw
Floor 46
Four Shapes (8 turns)




Go for the Eyes
Reboot
StormFloor 47
Reptomancer (7 turns)



Barrage
Streamline
Cold Snap
Barrage
Streamline
Cold Snap
Floor 48
The Maw (5 turns)

Coolheaded
Streamline
Hologram+Floor 50
Awakened One (33 turns)

Floor 51
Time Eater (144 turns)

Act 4
Floor 55
Shield and Spear (11 turns)

