Act 1
Floor 1
Small Slimes (3 turns)


Doom and Gloom
Ball Lightning
RecycleFloor 3
Jaw Worm (3 turns)

Ball Lightning
Cold Snap
LeapFloor 4
Louse (2 turns)


Coolheaded
Streamline
Beam Cell
Duplication PotionFloor 7
Gremlin Nob (3 turns)

Chill
Stack
Capacitor
Floor 11
Sentries (4 turns)



Core Surge
Streamline
Multi-Cast
Fear PotionFloor 12
Exordium Thugs (3 turns)


Auto-Shields
Rebound
Claw
Duplication PotionFloor 13
Swarm of Slimes (2 turns)





White Noise
FTL
Sweeping BeamFloor 14
Fungi Beast (3 turns)


Leap
Streamline
Force FieldFloor 16
Slime Boss (7 turns)

Electrodynamics
Fission
Creative AIAct 2
Floor 18
City Muggers (4 turns)


Coolheaded
Stack
White NoiseFloor 19
Shelled Parasite (7 turns)

Skim
Hologram
Barrage
Block PotionFloor 21
Masked Bandits Gang (3 turns)



Beam Cell+
Barrage
Scrape
Floor 22
Chosen and Cultist (3 turns)


Force Field+
Rebound
Compile DriverFloor 23
Gremlin Leader (6 turns)



White Noise
Ball Lightning
Hologram
Floor 25
Sentry and Spheric Guardian (5 turns)


Capacitor+
Chaos
White NoiseFloor 29
Taskmaster (4 turns)



Chaos
Compile Driver
Cold Snap+
Floor 31
Gremlin Leader (5 turns)



Glacier
Electrodynamics
Equilibrium
Floor 33
The Champ (16 turns)

Seek
Rainbow
RebootAct 3
Floor 35
Orb Walker (4 turns)

Capacitor
Streamline
Recursion
Power PotionFloor 36
Darkling (4 turns)



Recursion
Rebound
CapacitorFloor 37
Four Shapes (3 turns)




Cold Snap+
Recursion
StackFloor 39
Spheric Guardian with Shapes (4 turns)



Hologram
Barrage
Charge Battery+Floor 40
Writhing Mass (5 turns)

Hologram
Scrape
Rebound+Floor 41
Giant Head (12 turns)

Echo Form
Glacier
Streamline+
Floor 44
Double Orb Walkers (5 turns)


Ball Lightning+
Streamline+
Charge Battery
Snecko OilFloor 48
Mind Bloom (8 turns)

Doom and Gloom+
Steam Barrier
Charge Battery+
Floor 50
Donu and Deca (6 turns)


Floor 51
Awakened One (18 turns)

Act 4
Floor 55
Shield and Spear (10 turns)


Meteor Strike+
Chill+
Equilibrium
Floor 56
Corrupt Heart (5 turns)
