Act 1
Floor 1
Cultist (1 turns)

Skim
Sweeping Beam
Auto-Shields
Fear PotionFloor 2
Jaw Worm (1 turns)

Claw
Recycle
Stack
Skill PotionFloor 6
Gremlin Nob (1 turns)

Coolheaded
Equilibrium
Steam Barrier
Power PotionFloor 8
Sentries (6 turns)



Tempest
Double Energy
Beam Cell
Floor 11
Gremlin Nob (3 turns)

Go for the Eyes
Leap
Claw
Floor 12
Louse (2 turns)


Consume
Stack
Force FieldFloor 14
Large Slime (4 turns)

Buffer
Storm
LeapFloor 16
Slime Boss (9 turns)

Biased Cognition
Core Surge
Creative AI
Strength PotionAct 2
Floor 18
Chosen (3 turns)

Cold Snap
Auto-Shields
Melter
Colorless PotionFloor 20
Three Byrds (2 turns)



Chill
Steam Barrier
ClawFloor 24
Centurion and Mystic (5 turns)


Hologram
Steam Barrier
White Noise+
Attack PotionFloor 25
Book of Stabbing (4 turns)

Multi-Cast
Hologram
Barrage
Floor 28
Triple Cultists (4 turns)



Compile Driver
Ball Lightning
ReprogramFloor 30
Snecko (4 turns)

Coolheaded
Static Discharge+
Cold Snap+Floor 31
Snake Plant (3 turns)

Beam Cell+
Overclock
ReprogramFloor 33
The Collector (11 turns)

Seek
Machine Learning
BufferAct 3
Floor 35
Three Shapes (4 turns)



HologramFloor 36
Mind Bloom (3 turns)


Floor 38
Orb Walker (3 turns)

Compile DriverFloor 39
Transient (6 turns)

Streamline+Floor 40
Reptomancer (8 turns)



Charge Battery
Charge Battery
Charge Battery
Essence Of DarknessFloor 42
Nemesis (15 turns)

Steam Barrier
Floor 44
Writhing Mass (11 turns)

Ball LightningFloor 45
Giant Head (15 turns)

Charge Battery
Floor 46
Spheric Guardian with Shapes (3 turns)



LeapFloor 47
The Maw (5 turns)

Rip and TearFloor 50
Awakened One (17 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Go for the Eyes
Floor 56
Corrupt Heart (9 turns)
