Act 1
Floor 1
Small Slimes (3 turns)


Coolheaded
Streamline
Sweeping BeamFloor 5
Jaw Worm (4 turns)

White Noise
TURBO
Aggregate
Liquid MemoriesFloor 7
Cultist (3 turns)

Sunder
Leap
Go for the EyesFloor 10
Lagavulin (8 turns)

Defragment
Coolheaded
Doom and Gloom
Fear PotionFloor 12
Sentries (8 turns)



Self Repair
Buffer
Steam Barrier
Floor 13
Looter (3 turns)

Beam Cell
Recursion
FTLFloor 14
Gremlin Nob (3 turns)

White Noise
Go for the Eyes
Consume
Regen PotionFloor 16
Slime Boss (6 turns)

Biased Cognition
Seek
Rainbow
Essence of SteelAct 2
Floor 18
Spheric Guardian (4 turns)

Hologram
Rebound
Recursion
Entropic BrewFloor 21
City Muggers (3 turns)


Ball Lightning
Hologram
LeapFloor 24
Book of Stabbing (6 turns)

Bullseye
Hyperbeam
Charge Battery
Floor 27
Gremlin Leader (5 turns)



Aggregate
Heatsinks
Storm
Energy PotionFloor 28
Centurion and Mystic (5 turns)


TURBO
Stack
Sweeping BeamFloor 30
Book of Stabbing (4 turns)

Equilibrium+
Ball Lightning
Compile Driver
Floor 31
Parasite and Fungi Beast (6 turns)


Reprogram+
Charge Battery
BarrageFloor 33
The Champ (22 turns)

Seek
Multi-Cast
Buffer
Gambler's BrewAct 3
Floor 35
Orb Walker (3 turns)

Recursion
Aggregate+
Barrage+
Recursion
Aggregate+
Barrage+Floor 36
Three Shapes (6 turns)



Stack
Steam Barrier
Darkness+Floor 39
Spire Growth (5 turns)

Recycle+
TURBO+
FTLFloor 41
Reptomancer (5 turns)



Skim+
Melter
Hologram+
Liquid BronzeFloor 45
Giant Head (4 turns)

TURBO+
Recycle+
Ball Lightning
Ancient PotionFloor 46
Transient (6 turns)

Aggregate+
Stack+
Leap+Floor 48
Nemesis (8 turns)

Amplify+
Go for the Eyes
Bullseye+
Floor 50
Awakened One (30 turns)

Floor 51
Donu and Deca (8 turns)


Act 4
Floor 55
Shield and Spear (6 turns)


Barrage
Force Field+
TURBO+
Floor 56
Corrupt Heart (9 turns)
