Abandoned on floor 34(A20)48:08Score: 760
Act 1
Floor 1
Jaw Worm (4 turns)

Picked:
Leap
LeapNot picked:
Rebound
TURBO
Rebound
TURBOFloor 2
Small Slimes (4 turns)


Picked:
Doom and Gloom
Doom and GloomNot picked:
Beam Cell
Ball Lightning
Beam Cell
Ball LightningFloor 3
Cultist (4 turns)

Picked:
Compile Driver
Compile DriverNot picked:
Claw
Tempest
Claw
TempestPotions obtained:
Power Potion
Power PotionFloor 6
Sentries (8 turns)



Picked:
Charge Battery
Charge BatteryNot picked:
Stack
Barrage
Stack
BarrageRelics obtained:
Wing Boots

Floor 8
Gremlin Nob (3 turns)

Picked: Skipped
Not picked:
Leap
Recursion
Streamline
Leap
Recursion
StreamlineRelics obtained:
Dream Catcher

Potions obtained:
Swift Potion
Swift PotionFloor 11
Louse (2 turns)



Picked: Skipped
Not picked:
Cold Snap
Darkness
Thunder Strike
Cold Snap
Darkness
Thunder StrikeFloor 13
Slaver (4 turns)

Picked:
FTL
FTLNot picked:
Auto-Shields
Reprogram
Auto-Shields
ReprogramPotions obtained:
Distilled Chaos
Distilled ChaosFloor 16
Hexaghost (7 turns)

Picked:
Echo Form
Echo FormNot picked:
Multi-Cast
Thunder Strike
Multi-Cast
Thunder StrikeAct 2
Floor 18
Chosen (4 turns)

Picked: Skipped
Not picked:
Force Field+
Sweeping Beam
Cold Snap+
Force Field+
Sweeping Beam
Cold Snap+Floor 21
Shelled Parasite (7 turns)

Picked:
Glacier
GlacierNot picked:
White Noise
Sweeping Beam
White Noise
Sweeping BeamFloor 25
Taskmaster (9 turns)



Picked:
TURBO
TURBONot picked:
Meteor Strike
Recursion
Meteor Strike
RecursionRelics obtained:
Oddly Smooth Stone

Potions obtained:
Fear Potion
Fear PotionFloor 28
Snake Plant (4 turns)

Picked: Skipped
Not picked:
Static Discharge
Sunder
Ball Lightning
Static Discharge
Sunder
Ball LightningFloor 29
Triple Cultists (5 turns)



Picked:
Compile Driver
Compile DriverNot picked:
Ball Lightning
Rip and Tear
Ball Lightning
Rip and TearFloor 31
Centurion and Mystic (7 turns)


Picked:
Defragment
DefragmentNot picked:
Stack
Sweeping Beam
Stack
Sweeping BeamFloor 33
The Champ (19 turns)

Picked:
Machine Learning
Machine LearningNot picked:
Multi-Cast
Hyperbeam
Multi-Cast
Hyperbeam