Act 1
Floor 1
Small Slimes (3 turns)


Coolheaded
Claw
BullseyeFloor 3
Louse (3 turns)


Equilibrium
Cold Snap
Reinforced Body
Flex PotionFloor 4
Jaw Worm (4 turns)

Equilibrium
Leap
ReboundFloor 5
Looter (5 turns)

Doom and Gloom
Charge Battery
Darkness
Potion Of CapacityFloor 6
Gremlin Nob (5 turns)

Beam Cell
All for One
Rebound
Weak PotionFloor 8
Sentries (8 turns)



Chill
Auto-Shields
Claw
Floor 11
Exordium Thugs (3 turns)


Self Repair
Ball Lightning
Double EnergyFloor 12
Slaver (3 turns)

Recycle
Fission
BarrageFloor 13
Gremlin Nob (4 turns)

Seek
Buffer
Compile Driver
Fear PotionFloor 16
The Guardian (17 turns)

Electrodynamics
Multi-Cast
FissionAct 2
Floor 18
Three Byrds (2 turns)



TURBO
Leap
TempestFloor 19
City Muggers (3 turns)


Go for the Eyes
Chaos
Cold Snap
Fairy in a BottleFloor 24
Book of Stabbing (5 turns)

Compile Driver
Self Repair
Sweeping Beam
Floor 27
Chosen and Cultist (3 turns)


Skim
Recycle+
CoolheadedFloor 28
Snecko (4 turns)

Coolheaded
Streamline
Go for the EyesFloor 30
Gremlin Leader (4 turns)



Hyperbeam
Leap
Rebound
Floor 31
Centurion and Mystic (5 turns)


Go for the Eyes
Ball Lightning
Cold SnapFloor 33
Bronze Automaton (9 turns)

Creative AI
Rainbow
Biased CognitionAct 3
Floor 35
Orb Walker (3 turns)

Recursion
Stack+
Barrage+Floor 36
Three Shapes (9 turns)



Coolheaded
Scrape
AggregateFloor 37
The Maw (9 turns)

Coolheaded+
Stack
Glacier+Floor 38
Jaw Worm Horde (4 turns)



Stack
Self Repair
Thunder StrikeFloor 39
Spheric Guardian with Shapes (6 turns)



Compile Driver
Charge Battery
CapacitorFloor 40
Nemesis (11 turns)

Biased Cognition
Double Energy
Coolheaded
Floor 44
Reptomancer (4 turns)



Reprogram
Sweeping Beam
Barrage
Floor 50
Awakened One (8 turns)

Floor 51
Time Eater (23 turns)

Act 4
Floor 55
Shield and Spear (7 turns)


Coolheaded
Streamline+
Compile Driver+
Floor 56
Corrupt Heart (3 turns)
