Act 1
Floor 1
Cultist (4 turns)

Chill
Go for the Eyes
TURBOFloor 3
Louse (1 turns)


Cold Snap
Streamline
TURBOFloor 4
Small Slimes (4 turns)


Bullseye
Self Repair
Coolheaded
Fruit JuiceFloor 5
Slaver (3 turns)

Boot Sequence
Auto-Shields
TempestFloor 7
Gremlin Nob (4 turns)

Hologram
Stack
Cold Snap
Fruit JuiceFloor 10
Sentries (13 turns)



Sweeping Beam
Charge Battery
Thunder Strike
Floor 12
Exordium Thugs (4 turns)


Barrage
Go for the Eyes
ChillFloor 13
Looter (3 turns)

Sunder
Storm
Sweeping Beam
Focus PotionFloor 16
Hexaghost (9 turns)

Electrodynamics
Buffer
Core Surge
Cultist PotionAct 2
Floor 18
Spheric Guardian (3 turns)

Glacier+
Cold Snap
Hologram
Fear PotionFloor 19
City Muggers (3 turns)


Defragment+
Charge Battery+
LeapFloor 20
Snake Plant (4 turns)

Loop
Charge Battery
DarknessFloor 22
Chosen and Cultist (6 turns)


Coolheaded
Hello World
BullseyeFloor 23
Taskmaster (3 turns)



Genetic Algorithm+
Leap
Beam Cell
Floor 28
Centurion and Mystic (4 turns)


FTL
Coolheaded
TURBOFloor 30
Snecko (3 turns)

Doom and Gloom
Reprogram+
Chaos
Power PotionFloor 31
Book of Stabbing (5 turns)

Chaos
TURBO+
Sunder
Floor 33
The Collector (7 turns)

Fission
Biased Cognition
Machine LearningAct 3
Floor 35
Darkling (5 turns)



Genetic Algorithm
Hello World
ChillFloor 37
Three Shapes (6 turns)



Compile Driver
Recursion
ChaosFloor 39
Spheric Guardian with Shapes (6 turns)



Go for the Eyes
Defragment
Stack
Block PotionFloor 40
Reptomancer (6 turns)



Consume+
Doom and Gloom
Charge Battery
Floor 41
Darkling (6 turns)



Force Field
Melter
Heatsinks+
Fire PotionFloor 42
Nemesis (27 turns)

Double Energy
Glacier
Cold Snap
Floor 44
Transient (6 turns)

FTL
Auto-Shields
ClawFloor 45
Spheric Guardian with Shapes (3 turns)


