Defeated by Three Byrds on floor 21(A20)16:51Score: 386
Act 1
Floor 1
Cultist (3 turns)

Picked:
Sweeping Beam
Sweeping BeamNot picked:
Steam Barrier
Recursion
Steam Barrier
RecursionFloor 3
Louse (2 turns)


Picked:
White Noise
White NoiseNot picked:
Coolheaded
Charge Battery
Coolheaded
Charge BatteryFloor 4
Jaw Worm (2 turns)

Picked:
Glacier
GlacierNot picked:
Auto-Shields
Streamline
Auto-Shields
StreamlineFloor 6
Lagavulin (6 turns)

Picked:
Hologram
HologramNot picked:
Recursion
Thunder Strike
Recursion
Thunder StrikeRelics obtained:
Tiny Chest

Floor 7
Exordium Wildlife (6 turns)


Picked:
Capacitor
CapacitorNot picked:
Boot Sequence
Double Energy
Boot Sequence
Double EnergyFloor 8
Looter (4 turns)

Picked:
Coolheaded
CoolheadedNot picked:
Barrage
Beam Cell
Barrage
Beam CellPotions obtained:
Strength Potion
Strength PotionFloor 11
Large Slime (8 turns)

Picked:
Chill
ChillNot picked:
Aggregate
Cold Snap
Aggregate
Cold SnapPotions obtained:
Power Potion
Power PotionFloor 12
Gremlin Nob (3 turns)

Picked: Skipped
Not picked:
Buffer
Boot Sequence
Go for the Eyes
Buffer
Boot Sequence
Go for the EyesRelics obtained:
Mango

Potions obtained:
Essence of Steel
Essence of SteelFloor 13
Swarm of Slimes (4 turns)





Picked:
Tempest
TempestNot picked:
Steam Barrier
Leap
Steam Barrier
LeapFloor 14
Exordium Wildlife (5 turns)


Picked:
Consume
ConsumeNot picked:
Recursion
Charge Battery
Recursion
Charge BatteryPotions obtained:
Block Potion
Block PotionFloor 16
Slime Boss (14 turns)

Picked:
Echo Form
Echo FormNot picked:
Electrodynamics
Seek
Electrodynamics
SeekAct 2
Floor 18
Chosen (10 turns)

Picked: Skipped
Not picked:
Recursion
Rebound
Hello World
Recursion
Rebound
Hello WorldFloor 21
Three Byrds (2 turns)


