Act 1
Floor 1
Cultist (3 turns)

Sweeping Beam
Beam Cell
RecursionFloor 2
Small Slimes (2 turns)


Steam Barrier
Reprogram
Beam Cell
Gambler's BrewFloor 5
Jaw Worm (2 turns)

Chill
Recursion
Boot Sequence
Colorless PotionFloor 7
Fungi Beast (4 turns)



Go for the Eyes
TURBO
Beam Cell
Fire PotionFloor 8
Louse (3 turns)



Echo Form
Hologram
Steam BarrierFloor 11
Sentries (3 turns)



Equilibrium
White Noise
Static Discharge
Attack PotionFloor 14
Looter (3 turns)

Force Field
Recursion
BullseyeFloor 16
Hexaghost (9 turns)

Electrodynamics
Seek
RebootAct 2
Floor 18
Chosen (5 turns)

Double Energy
Barrage
Auto-ShieldsFloor 20
Masked Bandits Gang (3 turns)



Cold Snap
Claw
Go for the Eyes
Strength PotionFloor 22
Three Byrds (2 turns)



Loop
Beam Cell
StreamlineFloor 24
Gremlin Leader (5 turns)



Coolheaded
Steam Barrier
Recursion
Floor 28
Book of Stabbing (5 turns)

Sunder
Force Field
Hyperbeam
Power PotionFloor 29
Snake Plant (4 turns)

Cold Snap
Double Energy
Blizzard
Distilled ChaosFloor 31
Centurion and Mystic (4 turns)


Leap
Stack
ReboundFloor 33
Bronze Automaton (9 turns)

Amplify
Fission
BufferAct 3
Floor 35
Orb Walker (4 turns)

Stack
Cold Snap+
CoolheadedFloor 37
Mind Bloom (7 turns)

Force Field
Scrape
Compile Driver
Distilled ChaosFloor 39
Three Shapes (4 turns)



Hologram
Hello World
Compile Driver
Essence of SteelFloor 40
Giant Head (16 turns)

Glacier
Barrage+
Steam Barrier
Swift PotionFloor 42
Jaw Worm Horde (3 turns)



Leap
Rebound+
StackFloor 45
Four Shapes (4 turns)




Charge Battery
Leap
DarknessFloor 47
The Maw (8 turns)

Blizzard
Stack
Auto-ShieldsFloor 48
Spire Growth (5 turns)

Ball Lightning
Fission
TURBO
Cultist PotionFloor 50
Donu and Deca (9 turns)


Floor 51
Awakened One (30 turns)

Act 4
Floor 55
Shield and Spear (8 turns)


Stack+
Rebound
Chill
Strength PotionFloor 56
Corrupt Heart (3 turns)
