Act 1
Floor 1
Cultist (1 turns)

Cold Snap
Compile Driver
Steam BarrierFloor 5
Louse (1 turns)


Streamline
Hello World
Go for the EyesFloor 7
Gremlin Nob (1 turns)

Skim
Go for the Eyes
TURBO
Colorless PotionFloor 11
Small Slimes (3 turns)


Hologram
Boot Sequence
Reprogram
Flex PotionFloor 12
Lagavulin (7 turns)

All for One
Beam Cell
Double Energy
Essence of SteelFloor 13
Louse (4 turns)



Steam Barrier
Force Field
TURBOFloor 14
Sentries (7 turns)



Go for the Eyes
Thunder Strike
Bullseye
Floor 16
Slime Boss (15 turns)

Electrodynamics+
Amplify
Thunder StrikeAct 2
Floor 18
Chosen (5 turns)

Capacitor+
Ball Lightning
Leap
Duplication PotionFloor 20
Three Byrds (4 turns)



Ball Lightning
Reprogram
Auto-ShieldsFloor 24
Taskmaster (5 turns)



Compile Driver+
Beam Cell
Double Energy
Floor 25
Centurion and Mystic (6 turns)


Streamline
Auto-Shields
Hologram
Dexterity PotionFloor 27
Snake Plant (6 turns)

Coolheaded+
TURBO
Cold SnapFloor 31
Chosen and Cultist (6 turns)


Core Surge
Sweeping Beam
ReboundFloor 33
The Collector (6 turns)

Biased Cognition+
Thunder Strike
Buffer+
Focus PotionAct 3
Floor 35
Darkling (3 turns)



TURBO
Rip and Tear
Compile DriverFloor 36
Three Shapes (2 turns)



Scrape
Claw
SunderFloor 37
Writhing Mass (6 turns)

Storm+
Charge Battery+
StreamlineFloor 38
Four Shapes (5 turns)




Coolheaded
Recursion
MelterFloor 42
Giant Head (6 turns)

TURBO
Recursion
Hologram
Focus PotionFloor 46
Spheric Guardian with Shapes (3 turns)



Recycle
Static Discharge+
All for OneFloor 47
Transient (6 turns)

Leap
Compile Driver
Beam CellFloor 48
Jaw Worm Horde (3 turns)



Static Discharge+
Reprogram+
TURBOFloor 50
Awakened One (13 turns)

Floor 51
Donu and Deca (7 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Core Surge
Sweeping Beam+
Leap+
Floor 56
Corrupt Heart (8 turns)
