Act 1
Floor 1
Louse (3 turns)


Steam Barrier
Chaos
Skim
Energy PotionFloor 5
Small Slimes (3 turns)


Compile Driver
Force Field
Auto-ShieldsFloor 7
Cultist (2 turns)

Sweeping Beam
Compile Driver
HeatsinksFloor 10
Gremlin Nob (3 turns)

Equilibrium
Darkness
Beam Cell
Floor 12
Lagavulin (6 turns)

Charge Battery
Auto-Shields
Storm
Distilled ChaosFloor 14
Exordium Wildlife (3 turns)


Genetic Algorithm
Boot Sequence
Self RepairFloor 16
Hexaghost (10 turns)

Core Surge
Multi-Cast
Meteor Strike
Attack PotionAct 2
Floor 18
Chosen (5 turns)

Ball Lightning
Tempest
Streamline+Floor 21
Spheric Guardian (4 turns)

Charge Battery
Hello World
StreamlineFloor 22
Snecko (8 turns)

Barrage
Hello World
ChaosFloor 24
Gremlin Leader (6 turns)



Charge Battery+
TURBO
Double Energy
Floor 27
Snake Plant (5 turns)

Go for the Eyes+
TURBO
Heatsinks
Strength PotionFloor 30
Sentry and Spheric Guardian (5 turns)


Leap
Sunder+
Sweeping BeamFloor 31
Centurion and Mystic (6 turns)


Electrodynamics
Beam Cell
Coolheaded
Speed PotionFloor 33
Bronze Automaton (9 turns)

Biased Cognition
Echo Form
HyperbeamAct 3
Floor 35
Darkling (6 turns)



Hologram
Compile Driver
Steam BarrierFloor 36
Orb Walker (4 turns)

Blizzard+
Barrage+
Go for the EyesFloor 38
Four Shapes (4 turns)




Ball Lightning
Heatsinks
TURBOFloor 39
Double Orb Walkers (4 turns)



Floor 41
Jaw Worm Horde (3 turns)



Steam Barrier
Melter
ScrapeFloor 42
Nemesis (9 turns)

White Noise
Streamline
Barrage
Weak PotionFloor 47
Darkling (3 turns)



Stack+
Claw
Sunder
Distilled ChaosFloor 50
Donu and Deca (8 turns)


Floor 51
Time Eater (13 turns)

Act 4
Floor 55
Shield and Spear (6 turns)

