Act 1
Floor 1
Cultist (1 turns)

Coolheaded
Reprogram
TURBO
Swift PotionFloor 2
Jaw Worm (1 turns)

Charge Battery
Leap
Compile DriverFloor 4
Small Slimes (1 turns)


Rebound
Hello World
Go for the EyesFloor 7
Exordium Wildlife (3 turns)


Defragment
Echo Form
RecursionFloor 10
Louse (3 turns)



Skim
Chaos
ClawFloor 11
Lagavulin (6 turns)

Ball Lightning
Beam Cell
Rebound
Floor 13
Looter (3 turns)

Double Energy
Leap
RecursionFloor 14
Large Slime (5 turns)

Coolheaded
Recursion
Tempest
Energy PotionFloor 16
Slime Boss (10 turns)

Seek
Machine Learning
Reboot
Power PotionAct 2
Floor 18
Shelled Parasite (6 turns)

Capacitor+
Streamline
Fusion+Floor 19
City Muggers (5 turns)


Leap+
Cold Snap
Compile DriverFloor 27
Colosseum Slavers (4 turns)


Floor 31
Snake Plant (4 turns)

Reinforced Body
Coolheaded
Go for the Eyes+Floor 33
The Champ (9 turns)

Electrodynamics
All for One
Thunder StrikeAct 3
Floor 35
Orb Walker (4 turns)

Recursion
Boot Sequence
StackFloor 36
Three Shapes (3 turns)



Glacier
Beam Cell
Creative AIFloor 40
Reptomancer (9 turns)



Barrage+
FTL
Recursion
Fire PotionFloor 42
Nemesis (13 turns)

Chill+
Fusion+
Reprogram
Floor 44
Spire Growth (7 turns)

Tempest
Rip and Tear
HeatsinksFloor 45
Jaw Worm Horde (2 turns)



Equilibrium
Rebound
Charge Battery
Gambler's BrewFloor 46
Four Shapes (4 turns)




Stack+
Cold Snap
Charge BatteryFloor 48
Spheric Guardian with Shapes (4 turns)



Blizzard
Claw
SunderFloor 50
Donu and Deca (14 turns)


Floor 51
Awakened One (29 turns)

Act 4
Floor 55
Shield and Spear (7 turns)


Barrage
Boot Sequence
Ball Lightning
Colorless PotionFloor 56
Corrupt Heart (5 turns)
