Act 1
Floor 1
Small Slimes (3 turns)


Headbutt
True Grit
FlexFloor 3
Cultist (3 turns)

Spot Weakness
Wild Strike
Dual WieldFloor 7
Jaw Worm (5 turns)

True Grit
Rampage
Combust
Colorless PotionFloor 11
Large Slime (5 turns)

Sword Boomerang
Armaments
ClashFloor 16
The Guardian (10 turns)

Fiend Fire
Limit Break
Demon Form
Cultist PotionAct 2
Floor 18
Three Byrds (5 turns)



Cleave
Sentinel
BloodlettingFloor 21
City Muggers (4 turns)


True Grit+
Iron Wave
ClashFloor 23
Book of Stabbing (4 turns)

Feel No Pain
Whirlwind
Sentinel+
Floor 24
Centurion and Mystic (5 turns)


Shockwave+
Whirlwind
RuptureFloor 27
Triple Cultists (4 turns)



Armaments
Wild Strike
Iron WaveFloor 28
Chosen and Cultist (5 turns)


Seeing Red
Limit Break
FlexFloor 30
Gremlin Leader (8 turns)



Pummel
Warcry
Hemokinesis
Floor 31
Snake Plant (4 turns)

Battle Trance
Dark Embrace
Anger
Distilled ChaosFloor 33
Bronze Automaton (8 turns)

Corruption
Feed
Impervious
Energy PotionAct 3
Floor 35
Darkling (3 turns)



True Grit
Sword Boomerang+
ArmamentsFloor 37
Orb Walker (2 turns)

Disarm
Anger
HavocFloor 39
The Maw (6 turns)

Wild Strike
Armaments
Reckless Charge+Floor 40
Reptomancer (6 turns)



Pommel Strike+
Searing Blow
Thunderclap+
Floor 41
Four Shapes (5 turns)




Feel No Pain
Heavy Blade+
Sentinel
Cultist PotionFloor 42
Spire Growth (5 turns)

Wild Strike
True Grit
BludgeonFloor 44
Giant Head (7 turns)

Body Slam
Entrench
Hemokinesis
Floor 47
Transient (6 turns)

Dark Embrace
Combust
Power ThroughFloor 48
Four Shapes (6 turns)




Body Slam
Carnage
Twin StrikeFloor 50
Awakened One (9 turns)

Floor 51
Donu and Deca (8 turns)


Act 4
Floor 55
Shield and Spear (6 turns)


Clash
Sword Boomerang
Havoc+
Fear PotionFloor 56
Corrupt Heart (10 turns)
