Act 1
Floor 1
Louse (4 turns)


Flying Sleeves
Swivel
Wreath of Flame
Gambler's BrewFloor 4
Cultist (3 turns)

Tranquility
Swivel
SanctityFloor 5
Small Slimes (3 turns)


Mental Fortress
Talk to the Hand
PerseveranceFloor 7
Sentries (10 turns)



Wave of the Hand
Brilliance
Prostrate
Dexterity PotionFloor 8
Exordium Thugs (5 turns)


Bowling Bash
Third Eye
ProstrateFloor 10
Gremlin Nob (5 turns)

Empty Fist
Windmill Strike
Deceive Reality
Floor 12
Gang of Gremlins (4 turns)




Carve Reality
Swivel
Bowling Bash
Regen PotionFloor 13
Lagavulin (6 turns)

Inner Peace
Cut Through Fate
Master Reality
Floor 16
Slime Boss (6 turns)

Spirit Shield
Establishment
Conjure Blade
Stance PotionAct 2
Floor 18
Three Byrds (6 turns)



Fear No Evil
Cut Through Fate
Bowling BashFloor 20
Spheric Guardian (3 turns)

Weave
Just Lucky
Conjure BladeFloor 22
Snake Plant (7 turns)

Evaluate
Flying Sleeves
Bowling BashFloor 24
Gremlin Leader (9 turns)



Fear No Evil
Pressure Points
Empty Fist
Floor 25
Centurion and Mystic (5 turns)


Protect
Sash Whip
Reach HeavenFloor 28
Triple Cultists (4 turns)



Consecrate
Flying Sleeves
Follow-UpFloor 30
Book of Stabbing (8 turns)

Crescendo
Wish
Flying Sleeves
Floor 31
Snake Plant (5 turns)

Crescendo+
Tranquility
Prostrate+Floor 33
The Champ (13 turns)

Omniscience
Establishment
DevotionAct 3
Floor 35
Darkling (5 turns)



Inner Peace
Empty Fist
EvaluateFloor 36
Orb Walker (3 turns)

Pressure Points
Crush Joints+
ProstrateFloor 37
The Maw (8 turns)

Flurry of Blows+
Consecrate
Empty FistFloor 39
Double Orb Walkers (7 turns)


Cut Through Fate
Pressure Points
Evaluate
Floor 45
Mind Bloom (6 turns)


Floor 47
Jaw Worm Horde (4 turns)



Scrawl
Protect
Talk to the HandFloor 48
Spire Growth (5 turns)

Flurry of Blows+
Sash Whip
ConcludeFloor 50
Awakened One (12 turns)

Act 4
Floor 54
Shield and Spear (4 turns)


Crescendo
Tranquility
Reach Heaven
Floor 55
Corrupt Heart (7 turns)
