Act 1
Floor 1
Cultist (3 turns)

Hemokinesis
Wild Strike
FlexFloor 4
Jaw Worm (4 turns)

Power Through
Clothesline
FlexFloor 5
Small Slimes (3 turns)


Armaments
Hemokinesis
Clothesline
Power PotionFloor 6
Gremlin Nob (4 turns)

Power Through
Hemokinesis
Havoc
Explosive PotionFloor 8
Sentries (8 turns)



Intimidate
Sword Boomerang
Rage
Fear PotionFloor 11
Exordium Thugs (4 turns)


Disarm
Rage
HemokinesisFloor 12
Swarm of Slimes (8 turns)





Hemokinesis
Rampage
Iron Wave
Entropic BrewFloor 13
Gremlin Nob (3 turns)

Pummel
Armaments
Bloodletting
Floor 14
Louse (4 turns)



Rupture
Heavy Blade
Sword BoomerangFloor 16
Hexaghost (7 turns)

Fiend Fire
Limit Break
ReaperAct 2
Floor 18
Shelled Parasite (2 turns)

Feel No Pain
Inflame
Battle Trance
Cultist PotionFloor 20
Chosen (4 turns)

Shrug It Off
Spot Weakness
UppercutFloor 21
Centurion and Mystic (5 turns)


Shockwave
Clothesline
DropkickFloor 24
Snake Plant (3 turns)

Fire Breathing+
Uppercut
Armaments
Blood PotionFloor 25
Gremlin Leader (4 turns)



Dual Wield+
Shockwave
Inflame+
Floor 28
Chosen and Cultist (5 turns)


Body Slam
Metallicize
HemokinesisFloor 31
Snecko (3 turns)

Dropkick+
Intimidate
Clash
Flex PotionFloor 33
The Champ (6 turns)

Impervious
Juggernaut
Bludgeon
Fruit JuiceAct 3
Floor 35
Three Shapes (5 turns)



Feel No Pain
Thunderclap
Anger+Floor 36
Orb Walker (3 turns)

Warcry
Thunderclap+
Rampage
Dexterity PotionFloor 37
The Maw (6 turns)

Armaments
Heavy Blade
Wild StrikeFloor 39
Four Shapes (8 turns)




Burning Pact
Havoc+
Shrug It OffFloor 40
Nemesis (5 turns)

Thunderclap
Perfected Strike+
Body Slam
Floor 41
Transient (6 turns)

Ghostly Armor
Juggernaut
Iron Wave
Entropic BrewFloor 44
Reptomancer (6 turns)



Warcry
Blood for Blood
Berserk
Floor 45
Jaw Worm Horde (2 turns)



Floor 46
Spheric Guardian with Shapes (7 turns)



Sword Boomerang
Warcry
WhirlwindFloor 47
Giant Head (7 turns)

Anger
Sword Boomerang
Rampage+
Energy PotionFloor 48
Transient (6 turns)

Dark Embrace
Thunderclap+
HavocFloor 50
Donu and Deca (7 turns)

