Victory!(A20)31:34Score: 2860
0F

Lose your starting Relic Obtain a random boss Relic
Relics obtained:
Runic Cube

1F
Small Slimes (5 turns)


Picked:
Shockwave
ShockwaveNot picked:
Armaments
Heavy Blade
Armaments
Heavy Blade2F
Wing Statue

Choice: [Pray] Remove a card from your deck. Lose 7 HP.
Cards removed:
Defend
Defend3F
Jaw Worm (4 turns)

Picked:
Pommel Strike
Pommel StrikeNot picked:
Wild Strike
Iron Wave
Wild Strike
Iron Wave4F
The Cleric

Choice: [Heal] 35 Gold: Heal 25% HP.
5F
Louse (2 turns)


Picked:
Heavy Blade
Heavy BladeNot picked:
Hemokinesis
Blood for Blood
Hemokinesis
Blood for BloodPotions obtained:
Power Potion
Power Potion6F
Smith

Cards upgraded:
Shockwave+
Shockwave+7F
Sentries (7 turns)



Picked:
Whirlwind
WhirlwindNot picked:
Armaments
Infernal Blade
Armaments
Infernal BladeRelics obtained:
Orichalcum

Potions obtained:
Liquid Memories
Liquid Memories8F
Slaver (4 turns)

Picked:
Demon Form
Demon FormNot picked:
Flex
Spot Weakness
Flex
Spot Weakness9F

You got nothing
10F
Fungi Beast (3 turns)


Picked:
Pommel Strike
Pommel StrikeNot picked:
Clash
Cleave
Clash
Cleave11F
Lagavulin (5 turns)

Picked: Skipped
Not picked:
Clothesline
Flex
Body Slam
Clothesline
Flex
Body SlamRelics obtained:
Lizard Tail

Potions obtained:
Block Potion
Block Potion12F
Rest

13F

Cards removed:
Defend
Defend14F
Large Slime (5 turns)

Picked:
Seeing Red
Seeing RedNot picked:
Clash
Fire Breathing
Clash
Fire Breathing15F
Smith

Cards upgraded:
Whirlwind+
Whirlwind+16F
37 / 75 (+9)203 (+76)-32Slime Boss (7 turns)

Picked:
Immolate
ImmolateNot picked:
Juggernaut
Bludgeon
Juggernaut
Bludgeon17F
66 / 75 (+29)203
Picked:
Snecko Eye

Not picked:
Calling Bell
Sacred Bark







