Act 1
Floor 1
Louse (2 turns)


Ball Lightning
Consume
StackFloor 4
Cultist (2 turns)

Coolheaded
Scrape
TURBO
Colorless PotionFloor 5
Jaw Worm (3 turns)

White Noise
Charge Battery
Auto-Shields
Regen PotionFloor 7
Gremlin Nob (4 turns)

Cold Snap
Barrage
Chill
Floor 8
Exordium Thugs (4 turns)


Cold Snap
Rebound
Go for the EyesFloor 11
Fungi Beast (4 turns)


Rip and Tear
Darkness
Auto-ShieldsFloor 12
Lagavulin (7 turns)

Coolheaded
Aggregate
Static Discharge
Floor 14
Sentries (6 turns)



Barrage
Stack
Double Energy
Gambler's BrewFloor 16
The Guardian (11 turns)

Reboot
Echo Form
Buffer
Ancient PotionAct 2
Floor 18
Three Byrds (5 turns)



Charge Battery
Sunder
ConsumeFloor 19
Spheric Guardian (4 turns)

Rebound
Sweeping Beam
ChaosFloor 20
Chosen and Cultist (5 turns)


Capacitor
Heatsinks
Go for the EyesFloor 23
Gremlin Leader (11 turns)



Fission
Aggregate
Charge Battery
Power PotionFloor 24
Centurion and Mystic (8 turns)


Defragment
White Noise
FTLFloor 25
Book of Stabbing (5 turns)

Double Energy
Claw
Charge Battery
Cultist PotionFloor 29
Taskmaster (8 turns)



Hologram+
Rebound+
Thunder Strike
Hologram+
Rebound+
Thunder Strike
Floor 31
Snecko (4 turns)

Force Field
Sweeping Beam+
Static Discharge
Cultist PotionFloor 33
Bronze Automaton (9 turns)

Biased Cognition
All for One
Core SurgeAct 3
Floor 35
Orb Walker (3 turns)

Consume+
Hologram
Ball LightningFloor 36
Double Orb Walkers (6 turns)



Floor 37
Darkling (4 turns)



Sunder
Static Discharge
Chaos
Duplication PotionFloor 41
Reptomancer (7 turns)



Scrape
Cold Snap
Melter
Fire PotionFloor 45
Nemesis (5 turns)

Glacier
Skim
Heatsinks
Floor 47
Writhing Mass (6 turns)

Compile Driver
Defragment
Charge BatteryFloor 48
Reptomancer (5 turns)



Sweeping Beam
Blizzard+
Loop
Floor 50
Time Eater (1 turns)
