Act 1
Floor 1
Small Slimes (4 turns)


Self Repair
Charge Battery
TempestFloor 3
Louse (3 turns)


Rip and Tear
Go for the Eyes
Cold Snap
Snecko OilFloor 4
Jaw Worm (2 turns)

Hologram
Stack
Sweeping Beam
Dexterity PotionFloor 5
Exordium Wildlife (2 turns)


Rebound
Sunder
Machine LearningFloor 7
Looter (2 turns)

Steam Barrier
Force Field
BarrageFloor 10
Lagavulin (7 turns)

Glacier
Recursion
Charge Battery
Floor 12
Gremlin Nob (3 turns)

FTL
Sweeping Beam
Doom and Gloom
Floor 13
Gang of Gremlins (5 turns)




Leap
Cold Snap
Darkness
Focus PotionFloor 14
Sentries (5 turns)



Claw
Leap
Amplify
Floor 16
Slime Boss (7 turns)

Meteor Strike
Biased Cognition
Rainbow
Potion Of CapacityAct 2
Floor 18
Spheric Guardian (2 turns)

Scrape
Cold Snap
Consume+Floor 20
Shelled Parasite (4 turns)

Claw+
Cold Snap
BarrageFloor 24
Parasite and Fungi Beast (3 turns)


Machine Learning
Leap
Double Energy
Flex PotionFloor 27
Sentry and Spheric Guardian (3 turns)


Sweeping Beam+
White Noise
CoolheadedFloor 28
Gremlin Leader (3 turns)



Equilibrium+
Beam Cell+
Rip and Tear
Fear PotionFloor 30
Chosen Flock (5 turns)


Scrape
Leap
Recursion
Gambler's BrewFloor 31
Book of Stabbing (2 turns)

Compile Driver
Cold Snap
Bullseye+
Block PotionFloor 33
The Champ (11 turns)

Meteor Strike
Biased Cognition
Core SurgeAct 3
Floor 35
Orb Walker (3 turns)

White Noise
Stack
Compile DriverFloor 36
Darkling (5 turns)



Tempest
Rebound
Compile Driver+Floor 38
Four Shapes (4 turns)




Creative AI
Chaos
HologramFloor 39
The Maw (5 turns)

Hologram
Rebound
RecursionFloor 41
Giant Head (5 turns)

Reboot
Seek
Boot Sequence
Floor 44
Nemesis (3 turns)

Doom and Gloom
Ball Lightning+
Equilibrium
Essence of SteelFloor 45
Transient (6 turns)

Equilibrium
Recursion+
HeatsinksFloor 48
Giant Head (7 turns)

Rebound+
Reinforced Body+
Amplify
Floor 50
Donu and Deca (8 turns)


Floor 51
Awakened One (2 turns)
