Act 1
Floor 1
Cultist (4 turns)

Beam Cell
Claw
White NoiseFloor 2
Jaw Worm (3 turns)

Reinforced Body
Loop
Compile Driver
Essence of SteelFloor 4
Small Slimes (4 turns)


Self Repair
Storm
ReboundFloor 5
Exordium Wildlife (5 turns)


Double Energy
Capacitor
Beam Cell
Power PotionFloor 7
Gremlin Nob (6 turns)

Rip and Tear
Stack
Beam Cell
Floor 8
Louse (3 turns)



Loop
Leap
Bullseye
Flex PotionFloor 12
Large Slime (4 turns)

Doom and Gloom
Cold Snap
Go for the EyesFloor 14
Fungi Beast (4 turns)


Cold Snap
Hologram
Loop
Attack PotionFloor 16
Slime Boss (13 turns)

Multi-Cast
Seek
Reboot
Colorless PotionAct 2
Floor 18
Chosen (3 turns)

Chill
Aggregate
Leap+Floor 19
Shelled Parasite (5 turns)

Chill+
Storm
Equilibrium
Ancient PotionFloor 22
Centurion and Mystic (10 turns)


Skim
Go for the Eyes
Defragment
Attack PotionFloor 23
Gremlin Leader (7 turns)



Steam Barrier+
Force Field
Rebound
Floor 25
Masked Bandits Gang (3 turns)



TURBO
Stack
Beam Cell
Fire PotionFloor 27
Taskmaster (7 turns)



Recursion+
Steam Barrier
Tempest
Floor 29
Gremlin Leader (5 turns)



Coolheaded
Blizzard
Self Repair
Ball Lightning
Power PotionFloor 30
Colosseum Slavers (4 turns)




Floor 30
Colosseum Nobs (3 turns)




Floor 33
The Champ (6 turns)

Biased Cognition
Electrodynamics
Reboot
Seek
Speed PotionAct 3
Floor 35
Darkling (5 turns)



Hologram+
Consume
Rip and Tear+
Genetic AlgorithmFloor 38
Orb Walker (3 turns)

Coolheaded
FTL
Auto-Shields
Steam Barrier+Floor 40
Nemesis (7 turns)

Charge Battery
Loop
Go for the Eyes
Beam Cell+
Floor 42
Reptomancer (5 turns)



Coolheaded+
Steam Barrier
Amplify
Streamline
Explosive PotionFloor 45
Nemesis (7 turns)

Rebound
Aggregate
Tempest
Chill
Floor 47
Darkling (5 turns)



Leap
TURBO
Steam Barrier+
ElectrodynamicsFloor 48
Reptomancer (5 turns)



Recycle+
TURBO+
Claw+
Leap
Essence Of DarknessFloor 50
Time Eater (33 turns)

Floor 51
Donu and Deca (18 turns)


Act 4
Floor 55
Shield and Spear (5 turns)


Charge Battery+
Reinforced Body+
Go for the Eyes
Sunder
Floor 56
Corrupt Heart (9 turns)
