Defeated by Sentry and Spheric Guardian on floor 31(A20)18:49Score: 614
Act 1
Floor 1
Louse (4 turns)


Picked:
Ball Lightning
Ball LightningNot picked:
Skim
Hologram
Skim
HologramFloor 5
Cultist (3 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Reinforced Body
Steam Barrier
Reinforced Body
Steam BarrierPotions obtained:
Skill Potion
Skill PotionFloor 7
Gremlin Nob (4 turns)

Picked:
Beam Cell
Beam CellNot picked:
Heatsinks
Stack
Heatsinks
StackRelics obtained:
Fossilized Helix

Potions obtained:
Smoke Bomb
Smoke BombFloor 8
Small Slimes (1 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Barrage
Creative AI
Barrage
Creative AIPotions obtained:
Strength Potion
Strength PotionFloor 10
Louse (2 turns)



Picked:
Compile Driver
Compile DriverNot picked:
Stack
Coolheaded
Stack
CoolheadedFloor 13
Exordium Wildlife (2 turns)


Picked:
Recycle
RecycleNot picked:
Ball Lightning
Leap
Ball Lightning
LeapFloor 14
Large Slime (5 turns)

Picked:
Machine Learning
Machine LearningNot picked:
Sweeping Beam
Bullseye
Sweeping Beam
BullseyeFloor 16
Slime Boss (5 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Multi-Cast
Reboot
Multi-Cast
RebootPotions obtained:
Energy Potion
Energy PotionAct 2
Floor 18
Three Byrds (4 turns)



Picked:
Consume
ConsumeNot picked:
Steam Barrier
Hologram+
Steam Barrier
Hologram+Potions obtained:
Dexterity Potion
Dexterity PotionFloor 19
City Muggers (3 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Barrage
TURBO
Barrage
TURBOFloor 21
Sentry and Spheric Guardian (6 turns)


Picked:
Hologram
HologramNot picked:
White Noise
Blizzard
White Noise
BlizzardPotions obtained:
Fear Potion
Fear PotionFloor 22
Triple Cultists (5 turns)



Picked: Skipped
Not picked:
Recursion
Reprogram
Hologram
Recursion
Reprogram
HologramFloor 23
Gremlin Leader (5 turns)



Picked: Skipped
Not picked:
All for One
Electrodynamics
Darkness
All for One
Electrodynamics
DarknessRelics obtained:
Akabeko

Floor 29
Snecko (3 turns)

Picked: Skipped
Not picked:
Hologram
Steam Barrier
Boot Sequence
Hologram
Steam Barrier
Boot SequenceFloor 31
Sentry and Spheric Guardian (2 turns)

