Act 1
Floor 1
Cultist (1 turns)

Cleave
Inflame
Feel No Pain
Weak PotionFloor 3
Small Slimes (1 turns)


Second Wind
Wild Strike
Heavy Blade
Fire PotionFloor 5
Louse (1 turns)


Heavy Blade
True Grit
Second Wind
Duplication PotionFloor 10
Slaver (3 turns)

Clash
Bloodletting
Sword BoomerangFloor 11
Exordium Thugs (4 turns)


Headbutt
Armaments
Power ThroughFloor 12
Slaver (3 turns)

Offering
Dual Wield
Hemokinesis
Blood PotionFloor 14
Large Slime (2 turns)

Feel No Pain
Armaments
IntimidateFloor 16
The Guardian (8 turns)

Offering
Barricade
BludgeonAct 2
Floor 18
Chosen (2 turns)

Bloodletting+
Flame Barrier
Wild StrikeFloor 21
Shelled Parasite (3 turns)

Pommel Strike
Body Slam+
CombustFloor 23
Gremlin Leader (5 turns)



Clash
Clothesline+
Double Tap
Liquid BronzeFloor 24
Centurion and Mystic (5 turns)


Carnage
Heavy Blade
Entrench+Floor 25
Parasite and Fungi Beast (3 turns)


Flex
Iron Wave
Disarm+Floor 28
Sentry and Spheric Guardian (3 turns)


Rampage
Heavy Blade
Disarm+Floor 30
Snake Plant (2 turns)

Rage
Wild Strike
Rupture
Blessing of the ForgeFloor 31
Parasite and Fungi Beast (2 turns)


Flame Barrier
Fire Breathing
Sever Soul
Fairy in a BottleFloor 33
Bronze Automaton (8 turns)

Blessing of the ForgeAct 3
Floor 35
Darkling (7 turns)



Ghostly Armor+Floor 36
Three Shapes (3 turns)



ThunderclapFloor 39
Transient (5 turns)

Sword Boomerang+Floor 42
Spheric Guardian with Shapes (2 turns)



Clash+
Speed PotionFloor 46
Writhing Mass (3 turns)

Clash+
Swift PotionFloor 47
Transient (5 turns)

Fire Breathing+
Block PotionFloor 50
Awakened One (5 turns)
