Victory!23:55Score: 913
0F

Obtain a Curse Obtain a random rare Relic
Relics obtained:
Calipers

1F
Cultist (3 turns)

Picked:
Armaments
ArmamentsNot picked:
Warcry
Clash
Warcry
Clash2F
Jaw Worm (4 turns)

Picked:
Entrench
EntrenchNot picked:
True Grit
Rupture
True Grit
RupturePotions obtained:
Regen Potion
Regen Potion3F
Bonfire Spirits

Choice: Basic
Cards removed:
Strike
Strike4F
Small Slimes (3 turns)


Picked: Skipped
Not picked:
Carnage
Cleave
Inflame
Carnage
Cleave
InflamePotions obtained:
Blessing of the Forge
Blessing of the Forge5F
Slaver (4 turns)

Picked:
Bloodletting
BloodlettingNot picked:
Reaper
Thunderclap
Reaper
Thunderclap6F
Smith

Cards upgraded:
Entrench+
Entrench+7F

Cards purchased:
Metallicize
MetallicizeCards removed:
Injury
Injury8F
Gremlin Nob (5 turns)

Picked: Skipped
Not picked:
Headbutt
Warcry
Hemokinesis
Headbutt
Warcry
HemokinesisRelics obtained:
Preserved Insect

Potions obtained:
Weak Potion
Weak Potion9F

Relics obtained:
Meal Ticket

10F
Large Slime (9 turns)

Picked: Skipped
Not picked:
Clash
Anger
Searing Blow
Clash
Anger
Searing Blow11F
Smith

Cards upgraded:
Armaments+
Armaments+12F
Louse (4 turns)



Picked:
Shrug It Off
Shrug It OffNot picked:
Heavy Blade
Anger
Heavy Blade
Anger13F

Cards purchased:
Body Slam
Body Slam14F
Slaver (7 turns)

Picked: Skipped
Not picked:
Warcry
Flex
Wild Strike
Warcry
Flex
Wild StrikePotions obtained:
Liquid Memories
Liquid Memories15F
Smith

Cards upgraded:
Body Slam+
Body Slam+16F
37 / 80 (-8)182 (+102)-14The Guardian (12 turns)

Potions obtained:
Heart of Iron
Heart of Iron17F
80 / 80 (+43)182
Picked:
Runic Pyramid

Not picked:
Calling Bell
Sacred Bark







