Act 1
Floor 2
Living Wall

Choice: [Forget] Remove a card from your deck.
DefendFloor 3
Lab

Choice: [Search] Find some Potions!
Gambler's Brew
Cultist Potion
Liquid BronzeFloor 5
Shining Light

Choice: [Enter] Upgrade 2 random cards. Lose 30% HP.
Strike+
Empty Fist+Floor 7
Dead Adventurer

Choice: 2 times: [Search] Find Loot.
Conclude
Follow-Up
Sash WhipAct 2
Floor 19
Designer In-Spire

Choice: [Full Service] Lose 110 Gold. Remove a card and upgrade a random card.
Defend
Conclude+Floor 20
Augmenter

Choice: [Become Test Subject] Transform 2 cards.
Defend
Strike
Conjure Blade
Foreign InfluenceFloor 21
Vampires(?)

Choice: [Refuse]
Floor 22
Council of Ghosts

Choice: [Accept] Receive 3 Apparition. Lose 50% Max HP.
Apparition
Apparition
Apparition
Apparition
ApparitionFloor 27
Ancient Writing

Choice: [Elegance] Remove a card from your deck.
ClumsyFloor 30
Pleading Vagrant

Choice: [Offer Gold] 85 Gold: Obtain a Relic.

Act 3
Floor 36
Tomb of Lord Red Mask

Choice: [Offer: Gold] Lose all Gold. Obtain a Relic.

Floor 37
Winding Halls

Choice: [Embrace Madness] Receive 2 Madness. Lose 18% HP.
Madness
MadnessFloor 46
Mind Bloom

Choice: [I am Awake] Upgrade all Cards. You can no longer heal.
Strike+
Strike+
Vigilance+
Fear No Evil+
Establishment+
Empty Mind+
Conjure Blade+
Foreign Influence+
Apparition+
Apparition+
Apparition+
Madness+
Madness+
Floor 47
Ominous Forge

Choice: [Leave]