Act 1
Floor 1
Cultist (3 turns)

Chaos
Beam Cell
HologramFloor 2
Louse (2 turns)


Static Discharge
Hologram
Recursion
Block PotionFloor 3
Jaw Worm (2 turns)

Thunder Strike
Charge Battery
ScrapeFloor 7
Exordium Wildlife (2 turns)


Cold Snap
Go for the Eyes
Streamline
Block PotionFloor 8
Sentries (8 turns)



Doom and Gloom
Leap
Compile Driver
Distilled ChaosFloor 12
Gremlin Nob (3 turns)

Skim
Cold Snap
Steam Barrier
Attack PotionFloor 13
Swarm of Slimes (1 turns)





Beam Cell
Cold Snap
Thunder StrikeFloor 16
Slime Boss (7 turns)

Electrodynamics
Core Surge
Multi-Cast
Fruit JuiceAct 2
Floor 18
Chosen (5 turns)

Steam Barrier
Rebound
Go for the EyesFloor 19
City Muggers (3 turns)


Compile Driver
Fusion
Reprogram
Flex PotionFloor 20
Snecko (5 turns)

Barrage+
Go for the Eyes
Claw+Floor 21
Parasite and Fungi Beast (4 turns)


Hologram+
Steam Barrier
DarknessFloor 22
Chosen and Cultist (5 turns)


Steam Barrier+
Consume
Beam Cell
Focus PotionFloor 24
Gremlin Leader (5 turns)



Echo Form
Charge Battery+
Barrage+
Power PotionFloor 25
Centurion and Mystic (4 turns)


Sweeping Beam+
Aggregate
Barrage+Floor 29
Book of Stabbing (4 turns)

Go for the Eyes+
Static Discharge
Streamline+
Floor 31
Snake Plant (3 turns)

Rebound+
Go for the Eyes+
CoolheadedFloor 33
Bronze Automaton (8 turns)

Reboot
Electrodynamics
Amplify
Gambler's BrewAct 3
Floor 35
Darkling (3 turns)



Loop+
Streamline+
Tempest+Floor 39
Orb Walker (4 turns)

Boot Sequence+
Scrape+
Coolheaded+
Duplication PotionFloor 41
Giant Head (9 turns)

White Noise
Fusion
Equilibrium+
Fear PotionFloor 42
Four Shapes (2 turns)




Skim
Steam Barrier
LeapFloor 44
Reptomancer (5 turns)



Double Energy
Sweeping Beam+
Ball Lightning+
Floor 45
Spire Growth (5 turns)

Reinforced Body+
Streamline+
Genetic Algorithm+
Power PotionFloor 47
Writhing Mass (4 turns)

Capacitor+
Rebound+
Steam Barrier+
Weak PotionFloor 50
Time Eater (8 turns)

Act 4
Floor 54
Shield and Spear (9 turns)


Force Field
Beam Cell+
Ball Lightning+
Floor 55
Corrupt Heart (3 turns)
