Act 1
Floor 1
Louse (3 turns)


Ball Lightning
Streamline
HologramFloor 2
Small Slimes (3 turns)


Hologram
Darkness
RecursionFloor 3
Cultist (3 turns)

Doom and Gloom
Cold Snap
Hologram
Liquid BronzeFloor 4
Exordium Thugs (4 turns)


Self Repair
Loop
Equilibrium
Cultist PotionFloor 7
Gremlin Nob (5 turns)

Aggregate
Rebound
Doom and Gloom
Floor 10
Exordium Wildlife (5 turns)


Electrodynamics
Sweeping Beam
Charge BatteryFloor 13
Sentries (3 turns)



White Noise
Stack
Recursion
Skill PotionFloor 16
Slime Boss (6 turns)

Biased Cognition
Rainbow
Thunder StrikeAct 2
Floor 18
Shelled Parasite (4 turns)

Fusion
Leap
Stack
Fire PotionFloor 22
Chosen (3 turns)

FTL+
Hologram
Beam CellFloor 24
Gremlin Leader (6 turns)



Hello World
Hologram
Force Field
Floor 25
Snake Plant (4 turns)

Heatsinks
Go for the Eyes
Auto-Shields+
Essence of SteelFloor 28
Sentry and Spheric Guardian (3 turns)


Go for the Eyes
Steam Barrier
StreamlineFloor 29
Centurion and Mystic (3 turns)


Sweeping Beam
Overclock
BullseyeFloor 31
Book of Stabbing (3 turns)

Rebound
Recursion
Self Repair+
Floor 33
The Collector (4 turns)

Thunder Strike
Reboot
Biased Cognition
Liquid MemoriesAct 3
Floor 35
Three Shapes (3 turns)



Charge Battery+
Ball Lightning+
FTL+
Fire PotionFloor 37
Orb Walker (3 turns)

Equilibrium+
Ball Lightning
Go for the Eyes+Floor 38
Spheric Guardian with Shapes (2 turns)



Cold Snap+
Beam Cell
Sweeping BeamFloor 40
Reptomancer (3 turns)



Prepared+
Second Wind
Deadly Poison+
Floor 46
Giant Head (6 turns)

Unload
Perfected Strike+
Sash Whip
Attack PotionFloor 47
Four Shapes (2 turns)




Go for the Eyes
Beam Cell+
Fusion+
Swift PotionFloor 48
Nemesis (2 turns)

Poisoned Stab
Nightmare
Leap+
Duplication PotionFloor 50
Time Eater (6 turns)

Act 4
Floor 54
Shield and Spear (4 turns)


Coolheaded+
Acrobatics+
Body Slam+
Attack PotionFloor 55
Corrupt Heart (3 turns)
