Act 1
Floor 1
Jaw Worm (3 turns)

Melter
Streamline
Bullseye
Gambler's BrewFloor 2
Louse (1 turns)


Ball Lightning
Hologram
Chill
Fire PotionFloor 6
Lagavulin (5 turns)

Sweeping Beam+
Beam Cell+
Chaos
Floor 8
Small Slimes (2 turns)


Claw+
Charge Battery
All for One+Floor 12
Gremlin Nob (4 turns)

Charge Battery
Bullseye+
White Noise
Floor 14
Exordium Wildlife (3 turns)


Skim
Leap
Doom and Gloom+
Duplication PotionFloor 16
Slime Boss (5 turns)

Fission
Biased Cognition
ElectrodynamicsAct 2
Floor 18
Shelled Parasite (5 turns)

Hologram+
Claw+
Melter+
Fear PotionFloor 19
City Muggers (3 turns)


Cold Snap+
Leap+
Heatsinks
Liquid MemoriesFloor 20
Chosen and Cultist (6 turns)


Genetic Algorithm+
Recursion
Go for the Eyes+Floor 22
Sentry and Spheric Guardian (3 turns)


Recursion+
Rebound+
FTL+Floor 24
Centurion and Mystic (6 turns)


Rip and Tear+
Steam Barrier
Claw+
Regen PotionFloor 28
Chosen Flock (5 turns)


Streamline+
Claw+
HologramFloor 30
Gremlin Leader (5 turns)



Doom and Gloom+
Charge Battery
Go for the Eyes+
Swift PotionFloor 33
Bronze Automaton (6 turns)

Electrodynamics
Buffer
Machine LearningAct 3
Floor 35
Orb Walker (3 turns)

Steam Barrier
Coolheaded
FTL+Floor 37
Darkling (5 turns)



Reinforced Body
Recursion+
Rebound+
Dexterity PotionFloor 38
Transient (5 turns)

Compile Driver+
White Noise
Beam Cell+
Smoke BombFloor 41
Giant Head (6 turns)

Electrodynamics
Go for the Eyes+
Charge Battery
Floor 44
The Maw (6 turns)

Melter+
Hello World+
Barrage+
Distilled ChaosFloor 46
Spire Growth (3 turns)

Stack
Steam Barrier+
Claw+Floor 48
Spheric Guardian with Shapes (2 turns)



Self Repair+
Double Energy+
SkimFloor 50
Awakened One (12 turns)

Act 4
Floor 54
Shield and Spear (9 turns)


Static Discharge
Reprogram
Overclock+
Floor 55
Corrupt Heart (2 turns)
