Act 1
Floor 1
Small Slimes (3 turns)


Empty Mind
Sash Whip
Bowling Bash
Dexterity PotionFloor 2
Jaw Worm (2 turns)

Tantrum
Just Lucky
EvaluateFloor 6
Lagavulin (4 turns)

Establishment
Pressure Points
Sanctity
Floor 8
Sentries (7 turns)



Collect
Nirvana
Flying Sleeves
Floor 12
Gremlin Nob (2 turns)


Weak PotionFloor 13
Lagavulin (4 turns)

Flying Sleeves
Crush Joints
Weave
Strength PotionFloor 14
Cultist (1 turns)

Halt
Foreign Influence
TranquilityFloor 16
Hexaghost (7 turns)

Wish
Brilliance
EstablishmentAct 2
Floor 18
Spheric Guardian (1 turns)

Wallop
Flurry of Blows
EvaluateFloor 20
Three Byrds (4 turns)



Crescendo+
Sanctity
Mental FortressFloor 22
Snake Plant (2 turns)

Third Eye
Establishment
Pressure PointsFloor 23
Gremlin Leader (4 turns)



Establishment
Brilliance
Cut Through Fate
Flex PotionFloor 27
Sentry and Spheric Guardian (3 turns)


Rushdown
Tranquility
Flurry of BlowsFloor 28
Taskmaster (4 turns)



Flurry of Blows
Flying Sleeves+
Devotion
Floor 31
Gremlin Leader (3 turns)



Nirvana
Third Eye
Just Lucky
Fairy in a BottleFloor 33
The Collector (4 turns)

Vault
Deus Ex Machina
Alpha
Colorless PotionAct 3
Floor 35
Three Shapes (3 turns)



Evaluate
Swivel+
Perseverance+
Swivel+
Evaluate
Perseverance+
Weak PotionFloor 38
Double Orb Walkers (3 turns)



Dexterity PotionFloor 41
Nemesis (2 turns)

Spirit Shield
Bowling Bash+
Battle Hymn+
Floor 44
Giant Head (5 turns)

Protect
Pressure Points
Fasting
Floor 45
Darkling (4 turns)



Protect+
Sash Whip
WeaveFloor 46
Nemesis (4 turns)

Wheel Kick+
Signature Move
Empty Body
Entropic BrewFloor 48
Reptomancer (3 turns)



Follow-Up
Crescendo+
Brilliance
Duplication PotionFloor 50
Awakened One (6 turns)

Act 4
Floor 54
Shield and Spear (2 turns)


Simmering Fury+
Battle Hymn+
Conclude+
Skill PotionFloor 55
Corrupt Heart (6 turns)
