Act 1
Floor 1
Cultist (4 turns)

Genetic Algorithm
Claw
Glacier
Block PotionFloor 4
Jaw Worm (4 turns)

Bullseye
Hologram
Beam CellFloor 7
Lagavulin (5 turns)

Hyperbeam
Overclock
Boot Sequence
Floor 10
Louse (2 turns)


Glacier
Cold Snap
TURBOFloor 11
Gang of Gremlins (2 turns)




Cold Snap
Blizzard
Recursion
Weak PotionFloor 12
Exordium Thugs (4 turns)


Sunder
Beam Cell
Hello World
Skill PotionFloor 13
Sentries (6 turns)



Compile Driver
Self Repair
Cold Snap
Floor 14
Exordium Wildlife (3 turns)


Ball Lightning
Capacitor
BullseyeFloor 16
The Guardian (11 turns)

Thunder Strike
All for One
ElectrodynamicsAct 2
Floor 18
City Muggers (4 turns)


Barrage
Cold Snap
Streamline
Fire PotionFloor 20
Chosen (4 turns)

Blizzard
Recycle
Darkness+
Gambler's BrewFloor 24
Book of Stabbing (5 turns)

Fission
Steam Barrier
Creative AI
Floor 27
Taskmaster (1 turns)



Defragment
Compile Driver
Reprogram
Floor 29
Gremlin Leader (7 turns)



Rainbow
Chaos
Heatsinks
Swift PotionFloor 30
Centurion and Mystic (4 turns)


TURBO
Rebound
CoolheadedFloor 33
The Champ (7 turns)

Echo Form
Hyperbeam
Multi-CastAct 3
Floor 35
Darkling (4 turns)



TURBO+
Compile Driver+
Charge BatteryFloor 37
Double Orb Walkers (2 turns)


Boot Sequence+
Ball Lightning
Charge Battery+
Floor 38
Three Shapes (5 turns)



Consume+
Cold Snap+
StackFloor 40
Reptomancer (4 turns)



Sweeping Beam
Hyperbeam
Boot Sequence+
Floor 42
Jaw Worm Horde (4 turns)



Coolheaded+
Tempest+
Claw+
Gambler's BrewFloor 45
Giant Head (6 turns)

Recursion+
Meteor Strike
Charge Battery
Attack PotionFloor 47
Spheric Guardian with Shapes (2 turns)



Capacitor
Go for the Eyes
Rebound
Weak PotionFloor 48
Spire Growth (4 turns)

Hologram
TURBO
Hyperbeam
Skill PotionFloor 50
Awakened One (11 turns)
