Act 1
Floor 1
Small Slimes (1 turns)


TURBO
Aggregate
Beam Cell
Block PotionFloor 3
Cultist (1 turns)

Skim
Leap
Beam CellFloor 4
Jaw Worm (1 turns)

Equilibrium
Beam Cell
LeapFloor 5
Looter (3 turns)

Ball Lightning
Barrage
BufferFloor 7
Lagavulin (7 turns)

Cold Snap
White Noise
Scrape
Liquid BronzeFloor 10
Exordium Wildlife (3 turns)


Ball Lightning
Leap
Rip and TearFloor 12
Sentries (7 turns)



Stack
Barrage
Recursion
Floor 14
Gremlin Nob (4 turns)

Consume
Thunder Strike
Leap
Floor 16
The Guardian (10 turns)

Electrodynamics+
Amplify
FissionAct 2
Floor 18
Spheric Guardian (3 turns)

Hologram
Reprogram
StackFloor 19
City Muggers (3 turns)


Ball Lightning+
Sweeping Beam
White NoiseFloor 20
Triple Cultists (3 turns)



Compile Driver+
Darkness
Doom and Gloom
Focus PotionFloor 21
Snecko (2 turns)

Bullseye
Static Discharge+
Sunder
Distilled ChaosFloor 27
Book of Stabbing (3 turns)

Reinforced Body
Beam Cell
Streamline
Floor 29
Centurion and Mystic (2 turns)


Skim
Static Discharge+
ReboundFloor 30
Snake Plant (1 turns)

Defragment+
Darkness+
TURBOFloor 31
Gremlin Leader (4 turns)



Capacitor+
Ball Lightning
Blizzard
Floor 33
The Champ (7 turns)

Seek
Reboot
Thunder StrikeAct 3
Floor 35
Three Shapes (3 turns)



Compile Driver
Boot Sequence+
Beam Cell
Flex PotionFloor 36
Orb Walker (2 turns)

Recursion
Darkness
FTLFloor 38
The Maw (5 turns)

Recycle+
Scrape
Doom and Gloom+Floor 39
Writhing Mass (4 turns)

TURBO
Barrage
Aggregate
Weak PotionFloor 41
Nemesis (5 turns)

Go for the Eyes+
Beam Cell
Boot Sequence
Floor 45
Giant Head (6 turns)

Stack
Boot Sequence
TURBO
Floor 47
Reptomancer (4 turns)



Rip and Tear+
Tempest
Hologram
Floor 48
Mind Bloom (2 turns)

Glacier
Doom and Gloom
Genetic Algorithm
Floor 50
Time Eater (12 turns)

Floor 51
Awakened One (17 turns)

Act 4
Floor 55
Shield and Spear (5 turns)


Biased Cognition+
Equilibrium
Hologram
Speed PotionFloor 56
Corrupt Heart (9 turns)
