Act 1
Floor 1
Cultist (3 turns)

Sunder
Hologram
Chill
Power PotionFloor 2
Small Slimes (2 turns)


Auto-Shields
Coolheaded
LeapFloor 3
Louse (2 turns)


Ball Lightning
Fusion
Reinforced BodyFloor 6
Sentries (9 turns)



Hologram
Beam Cell
Barrage
Fairy in a BottleFloor 10
Looter (3 turns)

Sunder
Hello World
HyperbeamFloor 12
Gremlin Nob (3 turns)

Reinforced Body
Static Discharge
Auto-Shields
Smoke BombFloor 13
Swarm of Slimes (3 turns)





Aggregate
Charge Battery
Beam Cell
Potion Of CapacityFloor 14
Louse (2 turns)



Bullseye
Ball Lightning
ScrapeFloor 16
Hexaghost (7 turns)

Echo Form
Hyperbeam
RainbowAct 2
Floor 18
Spheric Guardian (4 turns)

Stack
Claw
Steam Barrier
Colorless PotionFloor 24
Book of Stabbing (4 turns)

Glacier
Go for the Eyes
Genetic Algorithm
Flex PotionFloor 25
Chosen (4 turns)

Reinforced Body+
Cold Snap
Boot Sequence
Weak PotionFloor 27
Sentry and Spheric Guardian (7 turns)


Ball Lightning
Go for the Eyes
Barrage+Floor 29
Chosen and Cultist (4 turns)


Ball Lightning
Recursion
AmplifyFloor 31
Taskmaster (5 turns)



White Noise
Reprogram
Ball Lightning
Floor 33
Bronze Automaton (8 turns)

Biased Cognition
Meteor Strike
Hyperbeam
Colorless PotionAct 3
Floor 35
Orb Walker (3 turns)

Chill+
Barrage+
Stack
Fire PotionFloor 36
Three Shapes (6 turns)



Stack+
Beam Cell
Ball LightningFloor 37
Darkling (4 turns)



Recursion
FTL
Barrage
Recursion
FTL
BarrageFloor 39
Spheric Guardian with Shapes (2 turns)



Chill
Go for the Eyes
CoolheadedFloor 41
Nemesis (7 turns)

Equilibrium+
Recursion
Leap+
Floor 44
Giant Head (10 turns)

Creative AI
Ball Lightning+
Blizzard+
Floor 45
Jaw Worm Horde (5 turns)



Sweeping Beam+
TURBO
Barrage+
Ancient PotionFloor 48
The Maw (6 turns)

Sweeping Beam+
Steam Barrier
Sunder+Floor 50
Awakened One (12 turns)

Floor 51
Time Eater (7 turns)
