Act 1
Floor 1
Cultist (1 turns)

Go for the Eyes
Recycle
Coolheaded
Attack PotionFloor 2
Small Slimes (1 turns)


Steam Barrier
Force Field
StackFloor 5
Jaw Worm (1 turns)

Echo Form
Streamline
CoolheadedFloor 6
Looter (4 turns)

Sunder
Stack
Compile DriverFloor 7
Lagavulin (6 turns)

Electrodynamics
Hologram
Stack
Floor 10
Exordium Thugs (3 turns)


Compile Driver
Static Discharge
StormFloor 12
Sentries (3 turns)



Equilibrium
Stack
Hologram
Floor 13
Large Slime (5 turns)

Barrage
Compile Driver
Go for the EyesFloor 14
Louse (3 turns)



Multi-Cast
Chaos
Leap
Liquid MemoriesFloor 16
Hexaghost (9 turns)

Creative AI
Meteor Strike
AmplifyAct 2
Floor 18
City Muggers (4 turns)


Capacitor
Heatsinks
DarknessFloor 22
Chosen (3 turns)

Charge Battery
Rebound
Claw
Fire PotionFloor 23
Taskmaster (6 turns)



Go for the Eyes+
Static Discharge
TURBO
Distilled ChaosFloor 25
Gremlin Leader (6 turns)



Fusion
Steam Barrier
Compile Driver
Floor 27
Snake Plant (4 turns)

Buffer
Bullseye
Claw+
Block PotionFloor 28
Taskmaster (6 turns)



Self Repair
Beam Cell
Charge Battery
Floor 31
Chosen and Cultist (7 turns)


Bullseye
Sweeping Beam
Charge BatteryFloor 33
Bronze Automaton (7 turns)

Creative AI
Amplify
Machine LearningAct 3
Floor 35
Darkling (7 turns)



Compile Driver
Beam Cell+
Rebound
Liquid BronzeFloor 37
Double Orb Walkers (6 turns)


Hologram
Recursion
Chaos
Floor 40
Reptomancer (10 turns)



Cold Snap
Rebound+
Claw
Floor 42
Giant Head (11 turns)

Hologram+
Stack
Double Energy
Fire PotionFloor 45
Three Shapes (4 turns)



Ball Lightning
Recursion
Beam Cell+Floor 47
The Maw (9 turns)

TURBO+
Claw
Sweeping BeamFloor 50
Time Eater (12 turns)

Floor 51
Donu and Deca (12 turns)


Act 4
Floor 55
Shield and Spear (3 turns)

