Act 1
Floor 1
Small Slimes (3 turns)


Sweeping Beam
Compile Driver
Rebound
Weak PotionFloor 2
Jaw Worm (4 turns)

Cold Snap
Force Field
ReboundFloor 3
Louse (2 turns)


Rainbow
Steam Barrier
Cold Snap
Swift PotionFloor 4
Gang of Gremlins (4 turns)




Ball Lightning
Charge Battery
ConsumeFloor 6
Sentries (6 turns)



Sweeping Beam
Machine Learning
Beam Cell
Floor 8
Exordium Thugs (4 turns)


Chill
Recursion
Capacitor
Focus PotionFloor 11
Large Slime (5 turns)

Fusion
Go for the Eyes
DarknessFloor 13
Gremlin Nob (3 turns)

Rainbow
Aggregate
Stack
Floor 14
Looter (3 turns)

Rebound
Streamline
Recursion
Ancient PotionFloor 16
Slime Boss (11 turns)

Creative AI
Multi-Cast
Meteor StrikeAct 2
Floor 18
Shelled Parasite (6 turns)

White Noise
Streamline
Claw
Dexterity PotionFloor 22
Three Byrds (3 turns)



Reinforced Body
Charge Battery
StackFloor 25
Snecko (5 turns)

Hologram
Auto-Shields
Claw+
Dexterity PotionFloor 28
Colosseum Slavers (5 turns)




Floor 28
Colosseum Nobs (4 turns)




Floor 31
Sentry and Spheric Guardian (5 turns)


Consume
Go for the Eyes
Recursion
Fire PotionFloor 33
Bronze Automaton (11 turns)

Core Surge
Creative AI
HyperbeamAct 3
Floor 35
Orb Walker (4 turns)

Compile Driver+
Darkness
Leap
Block PotionFloor 36
Darkling (6 turns)



Doom and Gloom
Go for the Eyes
HologramFloor 41
Nemesis (11 turns)

Beam Cell
Stack
Double Energy
Floor 44
Spheric Guardian with Shapes (9 turns)



Reinforced Body+
Ball Lightning+
Chaos
Dexterity PotionFloor 45
Writhing Mass (9 turns)

Stack
FTL+
Beam Cell
Fear PotionFloor 47
Four Shapes (6 turns)




Capacitor
Ball Lightning+
Cold Snap
Fruit JuiceFloor 50
Time Eater (10 turns)

Floor 51
Donu and Deca (9 turns)


Act 4
Floor 55
Shield and Spear (3 turns)

