Act 1
Floor 1
Cultist (2 turns)

Fear No Evil
Flying Sleeves
Foresight
Fruit JuiceFloor 3
Small Slimes (3 turns)


Sash Whip
Protect
HaltFloor 5
Louse (2 turns)


Bowling Bash
Empty Fist
ProstrateFloor 8
Exordium Wildlife (3 turns)


Floor 10
Fungi Beast (1 turns)


Mental Fortress
Fasting
Pressure Points
Explosive PotionFloor 11
Gremlin Nob (3 turns)

Tranquility
Evaluate
Foresight
Distilled ChaosFloor 12
Large Slime (3 turns)

Cut Through Fate
Like Water
CrescendoFloor 13
Exordium Thugs (3 turns)


Scrawl
Flying Sleeves
Carve RealityFloor 14
Looter (1 turns)

Indignation
Conclude
Bowling Bash
Swift PotionFloor 16
Slime Boss (5 turns)

Act 2
Floor 18
Chosen (2 turns)

Evaluate
Like Water
Empty BodyFloor 20
Three Byrds (2 turns)



Prostrate
Crescendo
Perseverance
Liquid MemoriesFloor 23
Taskmaster (2 turns)



Wallop
Halt
Signature Move
Floor 24
Centurion and Mystic (3 turns)


Mental Fortress
Sash Whip+
ProstrateFloor 27
Chosen and Cultist (4 turns)


Pressure Points
Third Eye
Evaluate+
Attack PotionFloor 28
Book of Stabbing (2 turns)

Third Eye
Crescendo
Pressure Points
Floor 29
Parasite and Fungi Beast (2 turns)


Sash Whip
Foreign Influence+
Prostrate
Energy PotionFloor 31
Triple Cultists (3 turns)



Crush Joints
Conclude
Empty FistFloor 33
Bronze Automaton (6 turns)

Act 3
Floor 35
Three Shapes (2 turns)



Foresight+
Prostrate+
Crush JointsFloor 36
Darkling (2 turns)



Cut Through Fate+
Third Eye+
Foreign InfluenceFloor 38
Mind Bloom (2 turns)


Floor 40
Giant Head (4 turns)

Judgment
Lesson Learned
Pressure Points
Floor 45
Transient (5 turns)

Inner Peace
Battle Hymn+
SanctityFloor 46
Nemesis (3 turns)

Third Eye
Consecrate
Empty Body+
Floor 47
The Maw (3 turns)

Talk to the Hand
Flying Sleeves+
Crush Joints+Floor 48
Four Shapes (3 turns)




Empty Body+
Third Eye+
Halt
Regen PotionFloor 50
Awakened One (8 turns)
