Act 1
Floor 1
Cultist (3 turns)

Conclude
Tranquility
Nirvana
Power PotionFloor 2
Louse (1 turns)


Flurry of Blows
Evaluate
ProtectFloor 3
Jaw Worm (3 turns)

Cut Through Fate
Bowling Bash
TranquilityFloor 4
Looter (2 turns)

Wheel Kick
Sanctity
ConsecrateFloor 7
Exordium Wildlife (2 turns)


Cut Through Fate
Protect
Devotion
Fear PotionFloor 8
Fungi Beast (1 turns)


Protect
Evaluate
Pressure Points
Regen PotionFloor 11
Slaver (1 turns)

Halt
Pressure Points
Bowling BashFloor 14
Exordium Thugs (1 turns)


Halt
Consecrate
Wheel Kick
Strength PotionFloor 16
Hexaghost (6 turns)

Act 2
Floor 18
Spheric Guardian (2 turns)

Protect
Sash Whip
Fasting
Fairy in a BottleFloor 19
City Muggers (3 turns)


Flurry of Blows
Evaluate
Crush JointsFloor 22
Sentry and Spheric Guardian (3 turns)


Just Lucky+
Pressure Points
ProstrateFloor 24
Snake Plant (4 turns)

Sash Whip
Bowling Bash+
Empty FistFloor 25
Chosen and Cultist (3 turns)


Windmill Strike
Just Lucky
Meditate
Dexterity PotionFloor 28
Centurion and Mystic (3 turns)


Scrawl
Evaluate+
Halt+Floor 29
Gremlin Leader (4 turns)



Tranquility
Pressure Points
Protect
Floor 31
Parasite and Fungi Beast (3 turns)


Inner Peace
Sash Whip
Deva Form+Floor 33
Bronze Automaton (5 turns)

Vault
Ragnarok
Master Reality+
Block PotionAct 3
Floor 35
Darkling (2 turns)



Follow-Up
Flying Sleeves
Deceive RealityFloor 37
Double Orb Walkers (3 turns)



Fear PotionFloor 39
Three Shapes (1 turns)



Windmill Strike+
Flying Sleeves
Wreath of FlameFloor 40
Giant Head (4 turns)

Flying Sleeves
Sash Whip
Wreath of Flame+
Power PotionFloor 41
Darkling (2 turns)



Evaluate
Just Lucky
Perseverance
Evaluate
Just Lucky
PerseveranceFloor 45
Spire Growth (2 turns)

Crush Joints+
Prostrate+
Just Lucky+Floor 46
Reptomancer (2 turns)



Cut Through Fate+
Reach Heaven
Just Lucky+
Floor 50
Time Eater (7 turns)
