Victory!(A7)51:14Score: 926
Act 1
Floor 1
Small Slimes (1 turns)


Picked: Skipped
Not picked:
Beam Cell
Charge Battery
Go for the Eyes
Beam Cell
Charge Battery
Go for the EyesFloor 2
Jaw Worm (1 turns)

Picked:
Glacier
GlacierNot picked:
Steam Barrier
Recursion
Steam Barrier
RecursionPotions obtained:
Blessing of the Forge
Blessing of the ForgeFloor 5
Cultist (1 turns)

Picked: Skipped
Not picked:
Sweeping Beam
Charge Battery
Aggregate
Sweeping Beam
Charge Battery
AggregateFloor 6
Gremlin Nob (7 turns)

Picked:
Biased Cognition
Biased CognitionNot picked:
Aggregate
Coolheaded
Aggregate
CoolheadedRelics obtained:
Peace Pipe

Floor 10
Exordium Wildlife (6 turns)


Picked: Skipped
Not picked:
Coolheaded
Claw
Hologram
Coolheaded
Claw
HologramPotions obtained:
Essence of Steel
Essence of SteelFloor 12
Gang of Gremlins (7 turns)




Picked:
Rip and Tear
Rip and TearNot picked:
Cold Snap
Beam Cell
Cold Snap
Beam CellPotions obtained:
Swift Potion
Swift PotionFloor 14
Looter (3 turns)

Picked:
Self Repair
Self RepairNot picked:
Recursion
Doom and Gloom
Recursion
Doom and GloomPotions obtained:
Focus Potion
Focus PotionFloor 16
Slime Boss (13 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Meteor Strike
Reboot
Meteor Strike
RebootPotions obtained:
Speed Potion
Speed PotionAct 2
Floor 18
City Muggers (5 turns)


Picked:
Boot Sequence
Boot SequenceNot picked:
FTL
Equilibrium+
FTL
Equilibrium+Floor 19
Shelled Parasite (8 turns)

Picked:
Leap+
Leap+Not picked:
Sweeping Beam
Go for the Eyes
Sweeping Beam
Go for the EyesPotions obtained:
Gambler's Brew
Gambler's BrewFloor 20
Triple Cultists (3 turns)



Picked: Skipped
Not picked:
Ball Lightning
Beam Cell
Static Discharge
Ball Lightning
Beam Cell
Static DischargePicked:
Static Discharge
Static DischargeNot picked:
Ball Lightning
Beam Cell
Ball Lightning
Beam CellFloor 21
Snake Plant (5 turns)

Picked:
Hologram
HologramNot picked:
Beam Cell
Rebound
Beam Cell
ReboundPotions obtained:
Essence Of Darkness
Essence Of DarknessFloor 24
Book of Stabbing (8 turns)

Picked:
Defragment
DefragmentNot picked:
Go for the Eyes
White Noise
Go for the Eyes
White NoiseRelics obtained:
Strike Dummy

Floor 25
Snecko (5 turns)

Picked:
Storm+
Storm+Not picked:
Go for the Eyes
Rebound
Go for the Eyes
ReboundFloor 28
Centurion and Mystic (8 turns)


Picked: Skipped
Not picked:
Recursion
TURBO
Overclock
Recursion
TURBO
OverclockFloor 31
Triple Cultists (5 turns)



Picked:
Double Energy
Double EnergyNot picked:
Claw
Charge Battery
Claw
Charge BatteryPotions obtained:
Fire Potion
Fire PotionFloor 33
The Champ (11 turns)

Picked:
Creative AI
Creative AINot picked:
Seek
Multi-Cast
Seek
Multi-CastAct 3
Floor 35
Three Shapes (4 turns)



Picked: Skipped
Not picked:
Coolheaded
Overclock+
Claw
Coolheaded
Overclock+
ClawPotions obtained:
Flex Potion
Flex PotionFloor 36
Orb Walker (5 turns)

Picked:
White Noise
White NoiseNot picked:
TURBO
Stack
TURBO
StackFloor 37
Double Orb Walkers (4 turns)


Picked:
Boot Sequence
Boot SequenceNot picked:
Aggregate
Ball Lightning+
Aggregate
Ball Lightning+Relics obtained:
Du-Vu Doll

Potions obtained:
Gambler's Brew
Gambler's BrewFloor 40
Nemesis (7 turns)

Picked: Skipped
Not picked:
Ball Lightning
TURBO+
Barrage
Ball Lightning
TURBO+
BarrageRelics obtained:
Oddly Smooth Stone

Floor 46
Spheric Guardian with Shapes (6 turns)



Picked:
Self Repair+
Self Repair+Not picked:
Barrage+
Seek
Barrage+
SeekFloor 48
Darkling (5 turns)



Picked:
Heatsinks+
Heatsinks+Not picked:
White Noise
Barrage
White Noise
BarrageFloor 50
Donu and Deca (8 turns)

