Act 1
Floor 1
Jaw Worm (4 turns)

Claw
Coolheaded
Stack
Explosive PotionFloor 3
Louse (2 turns)


Claw
Charge Battery
OverclockFloor 5
Small Slimes (2 turns)


Glacier
Charge Battery
Sweeping BeamFloor 8
Sentries (8 turns)



Fission
Compile Driver
Go for the Eyes
Floor 13
Lagavulin (6 turns)

Coolheaded
Double Energy
Chaos
Power PotionFloor 14
Looter (3 turns)

Coolheaded
Genetic Algorithm
Darkness
Snecko OilFloor 16
The Guardian (8 turns)

Electrodynamics
Multi-Cast
SeekAct 2
Floor 18
Chosen (4 turns)

Hologram
Consume
Go for the EyesFloor 19
Masked Bandits Gang (2 turns)



Defragment+
Boot Sequence
Stack
Floor 21
City Muggers (2 turns)


Stack
FTL
Doom and GloomFloor 24
Taskmaster (4 turns)



Beam Cell
Streamline
Recursion
Floor 25
Centurion and Mystic (3 turns)


Beam Cell
Hologram
Glacier
Block PotionFloor 27
Snake Plant (3 turns)

Bullseye+
Rebound
Compile DriverFloor 31
Book of Stabbing (6 turns)

Bullseye
Rainbow
Steam Barrier
Floor 33
Bronze Automaton (8 turns)

All for One
Multi-Cast
Creative AI
Skill PotionAct 3
Floor 35
Darkling (4 turns)



Overclock
Claw
Doom and GloomFloor 38
Three Shapes (2 turns)



Doom and Gloom
Double Energy
Boot Sequence
Colorless PotionFloor 39
Spire Growth (4 turns)

Recursion
Charge Battery
Cold SnapFloor 40
Reptomancer (7 turns)



Claw
Thunder Strike
Bullseye
Floor 42
Nemesis (5 turns)

Ball Lightning
Steam Barrier
Cold Snap
Weak PotionFloor 44
Writhing Mass (4 turns)

Aggregate
Coolheaded+
CapacitorFloor 45
Spheric Guardian with Shapes (2 turns)



Cold Snap
Compile Driver
Claw
Fruit JuiceFloor 46
The Maw (5 turns)

Go for the Eyes
Heatsinks
GlacierFloor 47
Reptomancer (5 turns)



FTL+
Rainbow
Recursion
Floor 48
Darkling (6 turns)



Go for the Eyes
TURBO
Genetic Algorithm
Focus PotionFloor 50
Time Eater (12 turns)

Act 4
Floor 54
Shield and Spear (6 turns)


Melter+
Rip and Tear
Aggregate
Floor 55
Corrupt Heart (10 turns)
