Act 1
Floor 1
Jaw Worm (3 turns)

Halt
Like Water
Bowling BashFloor 4
Small Slimes (2 turns)


Halt
Evaluate
Bowling Bash
Colorless PotionFloor 5
Cultist (2 turns)

Follow-Up
Foresight
Bowling Bash
Energy PotionFloor 8
Slaver (3 turns)

Evaluate
Tranquility
Cut Through Fate
Power PotionFloor 11
Swarm of Slimes (3 turns)





Just Lucky
Pray
Third Eye
AmbrosiaFloor 12
Sentries (5 turns)



Tantrum
Sash Whip
Bowling Bash
Floor 13
Large Slime (2 turns)

Pressure Points
Flying Sleeves
RagnarokFloor 16
Slime Boss (5 turns)

Act 2
Floor 18
Spheric Guardian (3 turns)

Simmering Fury
Crescendo
Sands of TimeFloor 19
City Muggers (3 turns)


Inner Peace
Empty Body+
Reach HeavenFloor 20
Chosen and Cultist (7 turns)


Sash Whip
Reach Heaven
Study
Dexterity PotionFloor 22
Chosen Flock (4 turns)


Sands of Time
Flurry of Blows
TranquilityFloor 25
Centurion and Mystic (5 turns)


Bowling Bash
Pressure Points
SanctityFloor 27
Colosseum Slavers (5 turns)




Cultist PotionFloor 27
Colosseum Nobs (5 turns)




Cultist PotionFloor 28
Taskmaster (7 turns)



Rushdown
Spirit Shield
Brilliance
Floor 31
Snake Plant (2 turns)

Flying Sleeves
Empty Body+
Prostrate+
Ancient PotionFloor 33
The Collector (2 turns)

Act 3
Floor 35
Orb Walker (1 turns)

Bowling Bash+
Conclude
Simmering FuryFloor 36
Three Shapes (1 turns)



Mental Fortress+
Foresight
Sash Whip+Floor 37
Jaw Worm Horde (1 turns)



Worship
Follow-Up+
Bowling Bash+Floor 38
Darkling (1 turns)



Empty Fist
Crush Joints
Wave of the HandFloor 39
Four Shapes (1 turns)




Perseverance+
Just Lucky+
Bowling Bash+Floor 41
Reptomancer (1 turns)



Fasting
Just Lucky+
Flying Sleeves+
Floor 44
Spire Growth (1 turns)

Nirvana+
Crescendo+
Reach Heaven+Floor 45
The Maw (1 turns)

Rushdown+
Evaluate
EstablishmentFloor 46
Writhing Mass (2 turns)

Protect+
Follow-Up+
Cut Through FateFloor 48
Nemesis (1 turns)

Weave
Wreath of Flame
Prostrate
Floor 50
Donu and Deca (1 turns)

