Victory!(A20)40:37Score: 1839
Act 1
Floor 1
Small Slimes (1 turns)


Picked:
Ball Lightning
Ball LightningNot picked:
Compile Driver
Charge Battery
Compile Driver
Charge BatteryPotions obtained:
Weak Potion
Weak PotionFloor 2
Cultist (1 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Compile Driver
Double Energy
Compile Driver
Double EnergyFloor 5
Louse (1 turns)


Picked:
Ball Lightning
Ball LightningNot picked:
Barrage
Charge Battery
Barrage
Charge BatteryFloor 6
Lagavulin (5 turns)

Picked: Skipped
Not picked:
Auto-Shields
Claw
Stack
Auto-Shields
Claw
StackRelics obtained:
Tungsten Rod

Floor 8
Sentries (6 turns)



Picked:
Biased Cognition
Biased CognitionNot picked:
Boot Sequence
TURBO
Boot Sequence
TURBORelics obtained:
Lantern

Floor 11
Exordium Thugs (3 turns)


Picked:
Cold Snap
Cold SnapNot picked:
Boot Sequence
Reprogram
Boot Sequence
ReprogramFloor 12
Slaver (2 turns)

Picked: Skipped
Not picked:
Genetic Algorithm
Beam Cell
Reprogram
Genetic Algorithm
Beam Cell
ReprogramFloor 16
Slime Boss (9 turns)

Picked:
Meteor Strike
Meteor StrikeNot picked:
Hyperbeam
Creative AI
Hyperbeam
Creative AIAct 2
Floor 18
Three Byrds (4 turns)



Picked:
Ball Lightning
Ball LightningNot picked:
Reprogram
Cold Snap+
Reprogram
Cold Snap+Floor 19
City Muggers (2 turns)


Picked:
Coolheaded
CoolheadedNot picked:
Go for the Eyes
Ball Lightning
Go for the Eyes
Ball LightningFloor 21
Centurion and Mystic (4 turns)


Picked:
Glacier
GlacierNot picked:
Recycle+
TURBO
Recycle+
TURBOFloor 25
Snake Plant (4 turns)

Picked:
Static Discharge+
Static Discharge+Not picked:
Defragment
Skim
Defragment
SkimFloor 27
Book of Stabbing (5 turns)

Picked:
Storm
StormNot picked:
Streamline
Overclock
Streamline
OverclockRelics obtained:
Calipers

Floor 30
Gremlin Leader (3 turns)



Picked:
Chill+
Chill+Not picked:
Compile Driver
Bullseye
Compile Driver
BullseyeRelics obtained:
Oddly Smooth Stone

Potions obtained:
Liquid Bronze
Liquid BronzeFloor 31
Sentry and Spheric Guardian (3 turns)


Picked:
Cold Snap
Cold SnapNot picked:
Beam Cell
Go for the Eyes
Beam Cell
Go for the EyesFloor 33
The Collector (8 turns)

Picked:
Seek
SeekNot picked:
Multi-Cast
Amplify
Multi-Cast
AmplifyAct 3
Floor 35
Three Shapes (1 turns)



Picked: Skipped
Not picked:
Claw
ClawFloor 38
Darkling (1 turns)



Picked: Skipped
Not picked:
Heatsinks
HeatsinksFloor 40
Nemesis (5 turns)

Picked: Skipped
Not picked:
Charge Battery
Charge BatteryRelics obtained:
Ancient Tea Set

Floor 42
Four Shapes (3 turns)




Picked: Skipped
Not picked:
Streamline+
Streamline+Floor 45
Writhing Mass (6 turns)

Picked: Skipped
Not picked:
Melter
MelterFloor 47
Jaw Worm Horde (4 turns)



Picked: Skipped
Not picked:
Rebound+
Rebound+Floor 48
The Maw (6 turns)

Picked: Skipped
Not picked:
Sweeping Beam
Sweeping BeamFloor 50
Donu and Deca (7 turns)


Floor 51
Awakened One (21 turns)
