Defeated by Time Eater on floor 51(A20)29:44Score: 1302
Act 1
Floor 1
Jaw Worm (1 turns)

Picked:
Barrage
BarrageNot picked:
Streamline
Go for the Eyes
Streamline
Go for the EyesFloor 4
Louse (1 turns)


Picked:
Ball Lightning
Ball LightningNot picked:
Go for the Eyes
Stack
Go for the Eyes
StackPotions obtained:
Liquid Bronze
Liquid BronzeFloor 5
Cultist (1 turns)

Picked:
Ball Lightning
Ball LightningNot picked:
Claw
Tempest
Claw
TempestPotions obtained:
Colorless Potion
Colorless PotionFloor 6
Sentries (6 turns)



Picked:
Charge Battery
Charge BatteryNot picked:
Doom and Gloom
Stack
Doom and Gloom
StackRelics obtained:
Pantograph

Floor 7
Slaver (3 turns)

Picked:
Static Discharge
Static DischargeNot picked:
Chill
Go for the Eyes
Chill
Go for the EyesFloor 10
Lagavulin (5 turns)

Picked:
Electrodynamics
ElectrodynamicsNot picked:
Charge Battery
Multi-Cast
Charge Battery
Multi-CastRelics obtained:
The Boot

Floor 13
Large Slime (3 turns)

Picked:
Barrage
BarrageNot picked:
Beam Cell
Reprogram
Beam Cell
ReprogramPotions obtained:
Fairy in a Bottle
Fairy in a BottleFloor 14
Exordium Wildlife (2 turns)


Picked:
Boot Sequence
Boot SequenceNot picked:
Scrape
Recursion
Scrape
RecursionFloor 16
Hexaghost (7 turns)

Picked:
Machine Learning
Machine LearningNot picked:
Rainbow
Electrodynamics
Rainbow
ElectrodynamicsAct 2
Floor 18
Spheric Guardian (3 turns)

Picked:
FTL
FTLNot picked:
TURBO
Beam Cell
TURBO
Beam CellFloor 24
Chosen (4 turns)

Picked: Skipped
Not picked:
Claw
Sweeping Beam
Scrape
Claw
Sweeping Beam
ScrapeFloor 27
Snake Plant (4 turns)

Picked:
Charge Battery
Charge BatteryNot picked:
Recursion
Reprogram
Recursion
ReprogramFloor 29
Taskmaster (2 turns)



Picked:
Force Field
Force FieldNot picked:
Recursion
Go for the Eyes
Recursion
Go for the EyesRelics obtained:
Mercury Hourglass

Potions obtained:
Swift Potion
Swift PotionFloor 31
Chosen Flock (4 turns)


Picked: Skipped
Not picked:
Beam Cell
Sweeping Beam
Leap
Beam Cell
Sweeping Beam
LeapFloor 33
The Champ (9 turns)

Picked:
Echo Form
Echo FormNot picked:
Hyperbeam
Thunder Strike
Hyperbeam
Thunder StrikeAct 3
Floor 35
Three Shapes (3 turns)



Picked: Skipped
Not picked:
Barrage
Coolheaded
Rebound
Barrage
Coolheaded
ReboundPotions obtained:
Fairy in a Bottle
Fairy in a BottleFloor 38
Mind Bloom (6 turns)

Relics obtained:
Turnip

Floor 40
Giant Head (8 turns)

Picked:
Capacitor+
Capacitor+Not picked:
Skim
Cold Snap
Skim
Cold SnapRelics obtained:
Juzu Bracelet

Floor 46
Darkling (5 turns)



Picked:
Biased Cognition
Biased CognitionNot picked:
Barrage
Cold Snap+
Barrage
Cold Snap+Floor 48
Spire Growth (4 turns)

Picked:
Loop
LoopNot picked:
Charge Battery
Beam Cell
Charge Battery
Beam CellFloor 50
Donu and Deca (5 turns)


Floor 51
Time Eater (7 turns)
