Act 1
Floor 1
Small Slimes (1 turns)


Iron Wave
True Grit
Perfected StrikeFloor 3
Cultist (1 turns)

Rampage
Iron Wave
Warcry
Entropic BrewFloor 6
Sentries (2 turns)



Headbutt
Anger
Armaments
Distilled ChaosFloor 8
Gremlin Nob (2 turns)

Sword Boomerang
Wild Strike
Twin Strike
Floor 10
Louse (2 turns)


Uppercut
Clash
HemokinesisFloor 11
Swarm of Slimes (5 turns)





Fire Breathing
Exhume
Perfected Strike
Flex PotionFloor 13
Lagavulin (4 turns)

Offering
True Grit
Iron Wave
Floor 14
Exordium Thugs (4 turns)


Cleave
Wild Strike
ArmamentsFloor 16
The Guardian (8 turns)

Immolate
Juggernaut
Fiend Fire
ElixirAct 2
Floor 18
City Muggers (3 turns)


Armaments
Perfected Strike
Wild Strike
Explosive PotionFloor 20
Three Byrds (3 turns)



Shockwave+
Heavy Blade
WarcryFloor 21
Triple Cultists (3 turns)



Feel No Pain
Battle Trance
True GritFloor 22
Chosen and Cultist (4 turns)


Seeing Red
Havoc
Wild StrikeFloor 24
Book of Stabbing (3 turns)

Evolve
Juggernaut
Fiend Fire
Floor 27
Taskmaster (2 turns)



Wild Strike+
Perfected Strike
Thunderclap
Liquid MemoriesFloor 28
Centurion and Mystic (3 turns)


Thunderclap
Cleave
Wild StrikeFloor 29
Triple Cultists (4 turns)



Fiend Fire
Anger
IntimidateFloor 30
Book of Stabbing (3 turns)

Combust
Entrench+
Perfected Strike
Floor 33
The Collector (7 turns)

Impervious
Exhume
JuggernautAct 3
Floor 35
Orb Walker (2 turns)

Dark Embrace
Havoc
ClashFloor 37
Darkling (3 turns)



Warcry+
Pommel Strike
HeadbuttFloor 39
The Maw (4 turns)

Heavy Blade
Spot Weakness
Sword Boomerang+Floor 41
Giant Head (7 turns)

Entrench
Twin Strike
Headbutt+
Essence of SteelFloor 45
Jaw Worm Horde (2 turns)



Armaments
Sentinel+
ThunderclapFloor 46
Four Shapes (3 turns)




Rampage
Hemokinesis
Searing BlowFloor 47
Reptomancer (3 turns)



Corruption
Evolve
Heavy Blade
Ancient PotionFloor 48
Darkling (5 turns)



Demon Form
Body Slam
Twin Strike
Power PotionFloor 50
Awakened One (7 turns)
